Msf wave 1 avengers iso 8

Marvel: Avengers Alliance

2012.12.18 03:50 abbdub Marvel: Avengers Alliance

A subreddit designed to discuss the Facebook game, Marvel: Avengers Alliance.
[link]


2016.06.01 06:29 iMuffles MARVEL Future Fight

Area meant for discussion of Netmarble Games and Marvel’s Future Fight.
[link]


2018.05.07 15:38 iMuffles MARVEL Future Fight

Area meant for discussion of MARVEL and Netmarble Games' Future Fight. *CSS Testing for /future_fight*
[link]


2023.06.02 07:55 Snozberriesz More slots or just max out

More slots or just max out submitted by Snozberriesz to TheTowerGame [link] [comments]


2023.06.02 07:39 girl_from_the_crypt Stuck on earth and looking for a job: My indie artist roommate appears to have grown her hair out

When you don’t see someone for a while, they tend to look kind of different the next time you meet. That’s not because they’ve actually changed, but rather due to your memory being inaccurate. Still, I don’t think my roommate has always had barnacles growing on her.
Kit Sutton did indeed look different. Beautiful, but different.
In the short time we’d been apart, her hair had grown to an impressive length. It trailed after her through the water as she effortlessly hopped from rock to rock before landing in front of us. She was even more scantily clad than usual; in fact, she wasn’t wearing anything at all. Her normally olive skin had adopted a pearlescent sheen, interrupted by the algae, starfish and seashells clinging to her body. Her eyes shone in the light of our torch and she regarded us with an unreadable expression, putting a hand to her hip.
"I can't believe you're actually here." She shook her head, sounding like she wasn't even sure herself what tone to strike. "You… you'd better leave. And fast. I-it's nice to see you, though."
I took a step forward and hugged her. She felt slippery. "I've missed you."
"Yeah. Me too. You should still go now."
"You need to come back," I said. "I'm sorry I ever gave up on you. There has to be a way for you to come back."
She shook her head. "Eva, you saw what my father can do. You saw the wave and you just saw his grotto guard. There's, like, a thousand more where that one came from."
"What are you doing here anyways? Isn't this a kinda way too lonely spot for you to hang out?" Elijah asked. "Doesn't seem very you."
"Yeah. It's… not." She rolled her eyes. "I'm basically grounded. My Dad's gonna keep me here for the next two hundred years or so. I'm not allowed to leave until he trusts me again."
"Two hundred years?" Eli echoed.
Kit massaged her temples. "I don't like it either, believe me." Looking up, a hopeful expression crossed her face. "How's Nettie?"
"She misses you," I told her.
"She does? That's, um… nice."
"It's cool, I know about you two."
"Oh. Well. I'm really glad she's thinking about me. Is that mean? Because I don't want her to be unhappy, it just feels good, you know?"
"I can imagine," I answered. "And it only proves my point. We have to get you out of here."
"Dude, I said no. You actually can't beat my father. I wish that was an option, but it's simply not."
"Kit…"
"It's Chandra." She raised her head to fix me with a stern gaze. So empty, so joyless, so… unlike her. "It was nice being Kit and running around up top and living with you. Those were a good few years, and now here I am, paying the price. There is nothing you can do against my Dad."
Silence descended upon us for a sober couple seconds. I studied her expression, her set jaw and taut shoulders. "And what about you?" I asked. "Can you do something?"
Kit snorted. "You've never even seen me use any sort of powers."
"But you have them, don't you?"
"Actually, I do." She casually raised a hand, her wrist slowly describing a circle. Eli and I watched in astonished silence as a trail of water snaked its way up from the lake, arching above her head and trickling back down on the other side of the stepstone. Kit Sutton looked after it disinterestedly, then turned to us with a bored shrug. "I guess I can sorta control water."
Elijah was gaping at her. "Could you do this the whole time?"
"Nope. Only when I'm in my natural habitat. I'm the crown princess—" she spat out the words in discontent, forming air-quotes around them— "and the heiress to the throne, so I'm, like, ultra connected to my element or whatever. Not like my siblings."
"But as of now, you are stronger than them?" I queried. "Is there any possibility you could become stronger than your father, too?"
For a moment, she stared at me, her bottom lip caught between her teeth. "Actually, let me show you something." Her naked feet never once slipping on the wet stone, she proceeded towards the nearest platform rock, jumping off with ease and landing gracefully. After trading shrugs with Elijah Carter, we scrambled after her. She led us back a little ways and then down one of the other passages we'd glimpsed before, barely losing a word the whole time. I stopped trying to strike up a conversation, focusing solely on keeping up with her unnaturally sleek, swift steps.
"The olm you saw before was one of my father's guardians," she called out sharply over her shoulder. "The sea breeds giants, as they say. Or rather, Dad does. He keeps creating abominations like that, and he uses them to ward off outsiders in places where they don't belong. They're obviously not stopping me from running away again—you've seen that they'll obey me. But his Majesty has made it quite clear that if I break out, he's going to turn the town into a swamp. I'm not going to be responsible for people's deaths, or the loss of their homes. Especially not… not hers."
She came to a halt, squaring her shoulders. Above her head, I could make out the silhouette of an opening in the tunnel. "We're here. This… this should be enough proof that he'll make good on any threat he's ever uttered." She stepped aside to make way for us.
We hesitantly pushed past her and into the room that lay before us. It was different from all the others we'd seen thus far—it didn't lure one into a false sense of security with its descriptive beauty. In fact, the second the beam of our flashlight illuminated its interior, every last fiber of my being started to cry out to me, telling me to run. My flight instinct kicking in, I tried desperately to stay grounded somehow, to keep control. I couldn't allow myself to panic. This was a horrible time to end up going dimensions. I had to remain in this reality, no matter how difficult the sight before me was rendering the task.
I heard Elijah Carter gag beside me, his stomach revolting at what he saw. His hand abruptly flew to my shoulder, cold, sweat-slick fingers clamping down on my skin, hard enough to bruise. With my own stomach doing kick-flips inside my body, I could understand his reaction far too well. Instead of shrinking away, I reached up to graze his knuckles with my own, a fleeting touch I couldn't find the strength to hold. It was hard to be reassuring given the circumstances.
We were looking at a gallery of corpses. They lined the walls, the floor, the ceiling, all in different states of wholeness and decay. A viscous, transparent fluid was gluing them to the stone, fixing them in their respective places. In some spots, it looked quite shiny and fresh, while in others, it had hardened, encasing the dead bodies like clear, pale amber. It was an unorganized chaos, the carcasses strewn practically everywhere, some overlapping, some upside down. Some had their eyes still open, their faces eternally frozen in void, empty expressions of terror. Most bodies weren't even complete—arms, legs or heads were missing, pronounced bitemarks marring the aged yet well-preserved flesh.
Elijah and I found ourselves standing rooted to the ground, too terrified to move, too dazed to speak. My friend's dark gaze frantically raced over the walls, flickering across the horrid display, taking in the carnage. My own eyes seemed to be burning. My head was spinning, and I had to hold onto his arm to support myself—it felt as though my legs were about to give way beneath me.
A shimmering light at the center of the room caught my attention. Somehow finding it within me to steady myself, I took a couple faltering steps towards it. Elijah Carter followed suit and Kit Sutton wordlessly trailed after us. Stepping over the dozens and dozens of corpses in my way, I tried hard to keep my wits about me. When I finally reached its source, I was surprised to find it to be a pond, or rather a bottomless hole of water. Another connection to the sea, no doubt. The shine however seemed fine from within it, from down below where there would normally be just darkness. Looking in, the breath was once again stolen from my lungs. It felt rather like peering through a small window into a very large hall. I could only see a fracture of what lay beneath.
Hovering within the endless masses of water was the enormous statue of a woman. Her stony pale arms were raised, her hands reaching out almost pleadingly, as if she was hoping for someone to pull her up from her cold, abyssal grave. Her eyes, one of which was about the size of my head, were wide open, her colorless stare holding a wild, unreadable mix of emotions. Her lips were parted in a silent scream. An unearthly, bright glow surrounded her; it seemed to come from within her body rather than anywhere else. It was disturbingly beautiful.
"Her name was Calypso."
Kit's voice pulled me from my trance. When I turned to face her, she pointedly avoided my gaze. An idea took shape in my mind, created by the faint, wavery undertone of mourning in her words. "She was someone special, wasn't she?"
"My mother."
I swallowed, my pulse still thrumming in my ears. Stepping forward, I tentatively grasped my roommate's hand. She let go of a soft breath, the corner of her mouth twitching. "These people here have been rotting away for centuries. It's the worst punishment imaginable, isn't it. The lucky ones are dead before they get glued down, but the ones he's really angry at, he covers in that goo when they're, like, lethally injured. I don't quite know what this stuff is, but it slows down all those organic processes, the death, the decomposition…" She paused. "With Mom, it was different. He turned her to stone. The same kind that grows from the ground here, you know; that smooth, shiny kinda rock that looks real pretty."
"What did she do to piss off your Dad?"
"What did any of these poor fuckers do? Most of these are failed cult leaders, actually. You'd never guess how many cults the deep ones have dedicated to them. As for my mother, I don't know. I can't even remember her, to be honest." She shrugged with affected carelessness. "You see it now? My father is… just beyond comprehension."
"So are you, though, aren't you? If you think about it."
"Eva, I know you're trying to boost morale here, but it's not working. Please let me get you out of here. And for heaven's sake, don't come back."
She led us back through the labyrinth of tunnels and corridors, staying well behind when we caught the first glimpse of daylight.
"I promise I'll think of something," I told her. "I'll find a way to get you out."
She merely shook her head. "No, you won't. Just go home and look for a new roommate. Or move back in with Nettie. She'll be glad."
I clenched my teeth, but allowed Eli to press his palm to my back, guiding me towards the exit.
"Actually, just… just wait. Could you tell her I, like, miss her? A lot?" Kit shouted after us, a sudden note of warmth softening her voice.
Elijah turned back to her with a sad smile. "Of course."
We didn't return to the car straight away, instead walking along the shore for a little while. My extra limbs having retracted and Eli's face having returned to a less nauseous color, we didn't bear any outward traces of our experience in the cave. We didn’t talk much, but we almost leaned onto one other with how closely we stuck to each other’s side. Eventually, I gathered the strength to break the silence. “This can’t stand, obviously.”
“You still want to get her out?” He gave me a sidelong glance. “This is more for Nettie’s sake than anything else, isn’t it?”
“I do like Kit Sutton, and I miss her tremendously,” I stated. “But largely, it is.”
Elijah, having nothing else to add, gave a noncommittal grunt.
“Would you mind if I asked you something personal?” I asked.
“Try it and find out.”
“I was wondering about what Mary Markov said about you earlier,” I began. “An incident at a highschool.”
He sighed. Silence fell, and for a minute I thought he wouldn’t respond at all. Then, he slowed down, coming to a halt and turning to look out at the horizon. “So how do we do this, Shirley? You really want me to pour my heart out to you and let you in on my tragic past as we stare at the tossing waves? That’s a bit too romantic for the two of us, if you ask me.”
“But you’d let me in on your tragic past in a less romantic setting?”
“Oh sure, anytime,” he said lightly. “Well, not any time. I’d be okay talking to you about it, though. See, it doesn’t matter to me if you know or not, the problem is kinda the headspace and getting the words out of my mouth in the first place.”
“I’m glad you feel like you could do that with me.” I regarded his profile, noting how he swallowed and shut his eyes for a moment.
“Let’s go back to the car.”
So we did. Only that it wasn’t quite how we left it. Elijah noticed it first—a low, hissed curse escaped him as he bent down to inspect the damage. The back window had been smashed in. The brown folder Mary Markov had given me was gone.
X
1
2: deadbeat roommate
3: creepy crush
4: relocation
5: beach concert
6: First date
7: Temp work
8: roommate talk
9: a dismal worldview
10: warehouse
11: staircase
12: explanation
13: hurt
14: hospital
15: ocean
16: diner
17: government work
18: something in the caves
19: shopping cart
20: olms and Jewels
submitted by girl_from_the_crypt to nosleep [link] [comments]


2023.06.02 07:25 AutoModerator FIA Formula 3 Championship: Barcelona - Practice Discussion

FIA Formula 3 Spanish Grand Prix - Practice

F1FS Wiki: FIA Formula 3 Guide 2023 Drivers & Teams 2023 Calendar

Session Times

Friday-Sunday times are in CEST (UTC+2:00)
  • Practice: Fri 02 Jun 2023, 09:55 (UTC+2)
  • Qualifying: Fri 02 Jun 2023, 15:00 (UTC+2)
  • Sprint Race: Sat 03 Jun 2023, 10:30 (UTC+2)
  • Feature Race: Sun 04 Jun 2023, 09:55 (UTC+2)
You can convert the session times to your local time via Timeanddate.com.
A full time table of the weekend's events can be found here: Link

Circuit de Barcelona-Catalunya

Montmeló, Barcelona, Catalonia, Spain
Circuit Diagram
Length: 4.657 km (2.894 miles)
Turns: 14
Distance:
  • Sprint Race: 21 Laps - 97.797 km
  • Feature Race: 25 Laps - 116.425 km

2022

2022 Pole Time: 1:33.516 ( Roman Stanek, Trident)
2022 Fastest Lap:
  • Sprint Race: 1:36.788 ( Jak Crawford, PREMA Racing)
  • Feature Race: 1:37.030 ( Victor Martins, ART Grand Prix)
2022 Winner:
  • Sprint Race: David Vidales, Campos Racing
  • Feature Race: Victor Martins, ART Grand Prix

2023

2023 Pole Time:
2023 Fastest Lap:
  • Sprint Race:
  • Feature Race:
2023 Winner:
  • Sprint Race:
  • Feature Race:

Live Timing & Streaming

The FIA Formula 3 series has its own official Live Timing services.
  • Live Timing: Here.
  • List of Broadcasting Channels: Here

F1FS Guide

New to FIA Formula 3? You can watch our dedicated video guide that introduces the series HERE!

Twitter

For up to date information regarding this series, follow these Twitter accounts:

Discord

We have a Discord server for the subreddit, check it out here: Link

On-Demand Race Replays

You can access previous races of this series here: 2022 FIA Formula 3 Championship Race Replays

Top 5

Drivers' Championship
Pos. Change Driver Points
1 - Gabriel Bortoleto 73
2 +2 Gabriele Mini 56
3 -1 Gregoire Saucy 47
4 -1 Dino Beganovic 46
5 +2 Paul Aron 38
Teams' Championship
Pos. Change Team Points
1 - Trident 124
2 - PREMA Racing 110
3 - Hitech Pulse-Eight 102
4 - ART Grand Prix 54
5 - Campos Racing 41
Full championship standings here: Link
submitted by AutoModerator to F1FeederSeries [link] [comments]


2023.06.02 07:19 akarev Rock On! Shot with Fujifilm x100v. ISO 800, f/2.8, 1/640 sec.

Rock On! Shot with Fujifilm x100v. ISO 800, f/2.8, 1/640 sec. submitted by akarev to fujifilm [link] [comments]


2023.06.02 07:01 JCD_007 Digital Reality - Part 24

Link to Part 1
Link to Part 2
Link to Part 3
Link to Part 4
Link to Part 5
Link to Part 6
Link to Part 7
Link to Part 8
Link to Part 9
Link to Part 10
Link to Part 11
Link to Part 12
Link to Part 13
Link to Part 14
Link to Part 15
Link to Part 16
Link to Part 17
Link to Part 18
Link to Part 19
Link to Part 20
Link to Part 21
Link to Part 22
Link to Part 23
Note: This story is meant to be read after completing DDLC Plus. All credit for the original DDLC and DDLC Plus characters and world goes to their creator. Some concepts like the Universal Constructor are also borrowed from other series (most notably the original Deus Ex), though its use in this story is my own idea. My original characters in this story will deliberately not be named and their descriptions will be kept vague, so anyone reading this who wants to see themselves in one of the original characters can more easily do so. I'd welcome any feedback and will post more parts as I write them. I hope you enjoy the story. This chapter took a bit longer due to the challenges inherent in writing poetry and trying to write something that I thought sounded like the various characters. As with previous installations, here is a custom dialogue to go with it: The Poetry Festival
Credit for Sayuri's character design goes to user Hoeruko who made the design a number of years ago and originally posted Sayuri in this thread: The next doki fusion, Sayuri, is here.
Here is Part 24 of Digital Reality. The Literature Club finally gets to put on the festival. Will their words have an impact on any of the MES engineers? Will they get Monika back?
Part 24: Digital Poetry
The Literature Club members all stood together in the club room and waved a greeting to the group in the MES conference room.
“Hi everyone!” Sayori began, “On behalf of the Literature Club, thank you for joining us today. I’m Sayori, and this is Yuri, MC, Natsuki, and our newest member, Sayuri. Though our club president Monika isn’t here right now, we’ve all written poems to share with you today.”
“Don’t forget the cupcakes,” Natsuki added, “I don’t usually share it, but you should have my recipe for the best cupcakes ever in the packets you have. I made some for us to share here, but since we don’t have a way to send them to the real world, I figured sharing the recipe was the next best thing!”
The MES engineers flipped through the packets on the table in front of them.
“A cupcake recipe?” asked Rea Vorte with surprise, “You can’t just make cupcakes appear in the simulation?”
“No,” Natsuki replied, “Knowing what we now know about our world I know why you would think that, but I’ve always made my cupcakes with a recipe and ingredients.”
“Interesting,” Ro Teether said, “I would not have expected the simulation to go into that level of detail.”
“I think the original script contained an event in which the characters can bake cupcakes, so that may be where it comes from,” replied Ive Laster.
Paula Miner sat silently, looking intently at the recipe page. After a few moments she looked up.
“I’m by no means an expert baker, but reading through this recipe it does look like it would work,” Miner said, glancing from Laster to Natsuki, “Your secret ingredient is rather interesting, too.”
Natsuki smiled, “That’s how I’ve always made them.”
“By the way, since we’re on a two-way connection, can they see us?” Miner asked.
“Sort of,” the FXI President replied, “They’ve told me when I’ve been connected to the system that I appear as a fuzzy silhouette to them.”
“Yeah, we can’t see you exactly, but we know you’re there,” Sayori confirmed.
Miner nodded slowly. “Very well. We’ll need to chat about this cupcake recipe more later. Please continue.”
“Okay!” Sayori said, “We’ve each written a poem that we’re going to share with you today. There’s no particular theme that connects them all, but with everything that we’ve learned in the past week we thought that writing was a good outlet for our thoughts and emotions.”
“MC has agreed to start today’s event by sharing his haiku, entitled ‘Poem About Poetry’,” Sayori continued.
MC stepped to the front of the group. He looked down at his piece of paper and then back up at the group as he began to speak.
“I’m far from as good of a writer as some of the other members you’ll hear from today, but that just means that the quality can go up from here,” MC said in a self-deferential tone, “This is a poem I wrote about the creative process of writing poetry.”
He winked at Sayori as he began to read.
What is poetry?
Far more meaningful than just
Simply random words”
Natsuki grinned. “Wow, you didn’t take my advice about not just throwing random words on a page, you literally wrote a poem about it!”
“Haiku is an interesting choice,” Teether said, “It shows an understanding of syllables and structure, and I find it very ‘meta’ that you would choose to create a poem about poetry.”
MC nodded, “My past poetry has been accused of being nothing more than twenty random words on a page, so I’m poking fun at myself a bit.”
“Well done, MC,” Sayori said, “That was a fun poem! Next up will be Yuri, with her poem called ‘The City.’”
Yuri stepped to the front of the group. She glanced to the side, looking slightly nervous. After a few moments, she seemed to gather her thoughts and looked toward the group. “My poem is not as straightforward as MC’s haiku, so I would prefer not to share the meaning until after you have had the opportunity to consider it for yourselves.”
She started to read, her voice becoming stronger and more confident with each word.
A city stood in the distance.
Shining lights, soaring towers.
A beautiful and magnificent place.
A place of honor and achievement
When viewed from afar with detachment.
Though upon arrival
The city unveils its truth.
There is no honor here.
Glowing lights
Are cold and artificial.
I thought I knew this place
But it treats me as a stranger.”
Yuri looked around the club room after she had finished speaking. An enigmatic smile of satisfaction crossed her face.
Sayori spoke up first. “Yuri, it seems like your poem could be about changes in perspective over time. Like going back to visit a neighborhood you’ve moved away from. You know things aren’t as they once were, but you still kind of feel lonely when you find that things have changed.”
Yuri nodded. “That’s part of it. We’ve all experienced a significant change recently as we’ve understood our world, and I struggled to find a way to describe what I was feeling. Places that had been familiar to me suddenly appeared different with the knowledge that this is a simulation.”
“So the AIs can not only write poetry but use metaphors and explain their meaning,” Teether observed, “Fascinating. Ive, you never told me that the entities in VM1 were capable of creativity like this.”
Laster shrugged, “Other than Monika, they were tied to the script until recently. Based on Monika’s behavior, we knew that at least she was capable of taking initiative and making changes to the world, but she was the only entity able to do that. The script included poetry, but we’ve never tasked the entities with creating original content.”
“This isn’t because of anything that the FXI team did, right?” Teether asked, “I know you mentioned that they were responsible for all of the entities gaining elevated access permissions. They didn’t extend the script or anything?”
“Yes and no,” the FXI CTO replied, “We restored files to the VM and added the ‘monitor kernel access’ permission to all of the characters, but we didn’t do any scripting. This is all them.”
Miner glanced between the FXI President and the FXI CTO with suspicion but said nothing.
Sayori took the pause as an opportunity to continue. “Thanks, Yuri. Natsuki will be next with her poem, ‘My Friends.’”
“Okay, time for my poem!” Natsuki said, “Mine is a bit more upbeat than Yuri’s.”
Some come from near
Some from afar
Each shines bright like a star
They’re my friends
That’s who they are
Old or new
Many or few
Friends are important
To me and you”
Natsuki smiled at the group, “You all inspired this poem. And by you all I mean both you all here in the club and our new FXI friends. You’ve made the literature club a place that I’ve enjoyed and a place of friendship.”
“I liked your poem, Natsuki,” Sayori said, “I’m glad you feel that way about your friends.”
A look somewhere between exhaustion and frustration came across Paula Miner’s face. “This is all well and good, but are we gathering any useful data from listening to an AI read a cute little poem like this?”
Natsuki glared at Miner and opened her mouth to offer what was certain to be a sarcastic retort, but Sayori pre-empted her.
“Are you not enjoying our poetry?” Sayori asked, sounding disappointed.
“The poetry is fine. I’ll even say it’s impressive for AI-generated content,” Miner replied, “But though your poems are interesting, we’re here to do a job, not study literature. And we need to gather useful data to justify our own jobs and this project’s existence. So tell me, Ive, are we getting useful data from this?”
Laster tapped a few keys on his laptop. “We’re recording this session and logging all data. It looks like there may be some interesting patterns of activity, but we won’t be able to say for sure until we analyze what we’ve got.”
“I’d imagine that you’re likely getting a lot of useful data,” the FXI President chimed in, “You’re not only gathering the data logs from VM1, but you can pair them with the recordings to understand what happens in the system when the AIs are allowed to interact and create on their own. I don’t know what your project goals are, of course, but in terms of AI research I’d think that there’s something you can get out of this.”
“There also may be something useful for our efforts to stabilize our connection to VM2,” Teether added, “If we can understand how entities operate when freed from a script in VM1, it may give us some clues as to how we might be able to interact with VM2.”
Miner considered for a moment and then nodded. “Perhaps you’re right. Ive, let’s just make sure we’re logging everything for future analysis.”
As the conversation once again died down, Sayori continued. “I’ll go next. My poem is called ‘A New Day’ and it’s about my journey with some personal challenges.”
She took a deep breath and began to recite her poem.
“Storms tried to block out the sun
The world was dark and gray.
It’s so hard to have any fun
When the clouds won’t go away.
But you never stopped trying
To shine through the darkness
Even when I was crying
You showed me kindness
It’s a new day now
Though the clouds aren’t gone
The sun shines somehow
I find the strength to carry on”
Sayori blinked away misty eyes as she finished reading. The other club members surrounded her in a group hug as she stepped back from the front of the room.
“That was a wonderful poem, Sayori,” MC said, “You share your feelings so well.”
“I liked that poem quite a bit,” Laster chimed in, “It’s got a great message of perseverance and hope even in challenging times.”
Sayori nodded. “I’ve been through a lot, but things are getting better now. My friends have been a huge source of support through all of this.”
“I really like your writing, Sayori,” Sayuri added, “Your poem is easy to read but the more you think about it, the more you feel the emotions you’re trying to convey.”
“Thanks, everyone. I appreciate your kind words,” Sayori replied, “And now for the finale of our festival I’d like to introduce our newest member, Sayuri, and her poem ‘What Remains.’”
Sayuri stepped to the front of the group. “I’ve been reading through classic poetry recently. Poems like Shelley’s ‘Ozymandias’ inspired me to write this one about what will stand the test of time in a time when so much is digital.”
Sayuri paused, looking around the room, before closing her eyes and reciting her poem from memory.
Ancient monuments that still stand
Classic portraits and landscapes grand
Such works are the legacies of the past
Physical objects that will last
But what will tell of this new age?
When are stories are gigabytes, not a printed page
A digital reality, its purpose completed
Leaves little trace if it’s deleted
If all that remains is a dusty drive
Will the future know we were alive?”
Sayuri opened her eyes as she finished. Both the club room and the MES conference room were silent as both groups took in her words.
“Wow, Sayuri,” Yuri said, breaking the silence, “That was incredible. I really loved the images you created with your words.”
The FXI President glanced around the conference room. Paula Miner’s expression had softened, and she appeared to be lost in thought. Ro Teether continued to look excited and intrigued by his observations of the Literature Club. The FXI CTO wore a satisfied smile. Ive Laster looked relaxed and relieved. And Rea Vorte was looking down at the conference table and shaking her head. Her expression was difficult to read.
Miner looked up at the screen showing the Literature Club. “I never thought an AI would generate content that would make me feel anything. But I have to say this has given me some things to think about. Ive, can you please confirm that we’ve logged all the data from this session?”
Laster nodded. “Yes, we’ve got everything. If this is the last big data gathering session we have before decommissioning VM1, I’d say it’s a pretty good one to go out on.”
“If this is truly AI-generated content, this seems like a new level of sophistication,” Teether mused, “It’s one thing to be able to generate text, but to be able to convey this kind of emotion and explain the meaning of metaphors is not a capability I’ve ever seen in AI.”
“It’s a little scary,” Rea Vorte added, “I don’t know that I like the idea of AI this sophisticated. Especially after what we saw Monika-”
“Let’s refrain from speculation,” Miner said, cutting Vorte off, “We can talk more about system capabilities later.”
“You think we’re scary?” Sayori said, looking sad, “We just wanted to share our writing with you. We just wanted to show that we’re not that different from you. We have feelings, emotions, and desires just like you do.”
“You’ve got my vote, for whatever it’s worth,” the FXI CTO said with a smile, “I’m not big into poetry, and I certainly had my concerns about sophisticated AI when I first encountered all of you. But the more I’ve interacted with and observed you the more I see how similar you are to us.”
Miner glanced sideways at the FXI CTO but said nothing.
“Can we please have Monika back now?” Natsuki asked.
Laster turned to Vorte, “Rea, please move Monika’s file back to VM1 by COB today. Let’s discuss how we can best move the entire simulation after we’re done here.”
“Thanks, Ive!” Natsuki said with a smile, “Sayori did a great job leading the club in Monika’s absence, but it will be good to have her back.”
Vorte looked up at Laster. Frustration was evident on her face. “Like I said before, let’s discuss that offline after we’re done here.”
Laster shrugged. “Fine. I’m not blaming you if there’s a problem by the way. If there’s an issue, we’ll work on it together.”
“Great job, everyone,” the FXI President said to the Literature Club, “We’re going to log off from VM1 now, but I’m sure we’ll talk again soon.”
The Literature Club members waved to the group in the MES conference room as the club room faded from the projection screen to be replaced with Laster’s desktop.
“I think we have a lot to discuss, and it’s going to take some time to unpack the implications of everything that we just saw,” Miner said, “I was skeptical of the value of this presentation at the start of this meeting, but I’m hopeful that we have gathered new and useful data from this session. Let’s all take a break for a bit and reconvene at six, which gives us an hour break. I want to discuss this further. Ro, can you please order in some dinner for the group? I think we’re going to have a long night.”
submitted by JCD_007 to DDLC [link] [comments]


2023.06.02 06:54 Hastorius Fantasy Arcade Trial Guide Up to stage 40

*Wave 45 is absolutely brutal, and I can't get past it. If there's anyone who has gotten past and can explain, please do so.
This game mode is crazy glitchy, in both good and bad ways. Stuff will go wrong, dont be surprised.
Strategy for upgrades: Push Mages to lvl 11, then warriors, then archers, then mages to 17(max), warriors to 17. Archers are literally optional at this point.
Archers are horrible compared to mages, so never use them. The only reason we're upgrading them is to get SFX, which is really good.
Most annoying feature: Warriors will target the enemy closest to the goal. This makes sense of you're an idiot, but this leads to new warriors going to fight troops where there are already 3 warriors and ignoring the slightly further away enemies that are about to genocide the mages. To get past this, make sure to wait until the low hp warrior die, give the enemies a second to walk forward, and then deploy your next warrior.
Progression in this game mode is cumulative. If you die at stage 44, you can restart at stage 41(last stage above a multiple of 5). Each 5th stage is a boss fight, so if you can just survive the boss for a minute(length of each round), you can pass it, and come back at the next stage. This is hideously broken. You get all the money you would have gotten, but without having to spend any of it on fighting the earlier waves. Eg. I start wave 40 with around 50k gold. You can also upgrade your troops and not worry about replacing them.
There are 3 sections of the map: bottom lane, top lane, and castle.
Bot lane: 3 mage slots, 6 warrior. Has a long thin corridor that allows for bottlenecks. Excluding bosses, proper warrior management should allow for basically infinite stalling, but the actual DPS is low. Mage slots will be SFX, FQV, and a single mage. Instead of groups, wait for 2 warriors to die, then send out 2 with a few seconds in between. Eventually you can build up a regular system so that there will be at least 4 warriors alive at all times. Castle troops will occasionally come down and help, although this is based on how close the units get to the bottommost unit in the castle lane, aka basically rng. Early game you want 3 mage/3 warrior here.
Top lane: 8 mage slots, 8 warrior. Horrible placement, the exact opposite of bot lane. Bc of the dumb warrior targeting system, your mages will die almost every few rounds. Keep a very close eye on this, as this is usually the path that fails and leads to a loss. Early stages I prefer multiple mages and 3 warriors so that dmg is maximized.
Castle: You want a minimum number of troops here, bc they take away from garrisons in the other 2 lanes. However, I always keep a warrior(or asmodel) stationed here in case something sneaks through. Also put a FQV here for the dmg boost once you get it.
Heros:
FQV: Has a heal that saves on gold, as well as improving damage. Very useful, prioritize over mage. You should have 3, 1 in each lane.
SFX: Best dmg here, it's aoe ability is great. Prioritize over mage.
Asmodel: Never use unless about to be overwhelmed. It's always a waste of gold.
Bosses: I know they have names, their names don't matter.
Sword guy: Hasan ability that 1 shots everything in the game. Mages, warriors, FQV, Asmo, your castle, everything. It only triggers against warriors though. You want 1-2 warriors and like 8 mages against this while spawning a warrior every few seconds. Pretty annoying.
Bow guy: Easiest boss, annoying to deal with but if you have the gold just spam asmos.
Healey Boy: Heals everything around him, has a clear staff and healing visual effect. Pretty weak, but can easily overwhelm if allowed to build up an army.
When you get the option between castle health, 300 gold and troop hp, always pick up as it will save you a lot more than 300 gold. The only exception is when you are starting at a later wave, so you don't have any troops and can just get the free gold.
Upgrades: Ignore the castle upgrades, your castle will get 1-shotted regardless.
Glitches:
Stuff getting stuck. Your troops will try to help out other lanes occasionally, and your troops will usually end up stuck. The only way to unstuckify them is to clear every last enemy troop, at which point they will return.
Sometimes heros will end up in other lanes after going to help. This allows you to spawn in more heros, which can lead to 4+ copies of each hero.
Lag: Just horribly coded and unoptimized, get a $5k professional gaming phone.
When you upgrade mages, stop spawning troops and let everything die. They don't upgrade if they've been deployed. Then deployed upgraded troops
submitted by Hastorius to IdleHeroes [link] [comments]


2023.06.02 06:52 No_Topic9396 Making Cliff Towers for my tds game error

I was making some cliff towers for my game but i got this error that I dont know how to fix:
 00:47:49.822 Players.FN4FDev_Games.PlayerGui.GameGui.GameController:240: attempt to index nil with 'Config' - Client - GameController:240 00:47:49.822 Stack Begin - Studio 00:47:49.823 Script 'Players.FN4FDev_Games.PlayerGui.GameGui.GameController', Line 240 - Studio - GameController:240 00:47:49.823 Stack End - Studio 
The script is this one:
local Players = game:GetService("Players") local PhysicsService = game:GetService("PhysicsService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService =game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local modules = ReplicatedStorage:WaitForChild("Modules") local health = require(modules:WaitForChild("Health")) local cash = Players.LocalPlayer:WaitForChild("Cash") local events = ReplicatedStorage:WaitForChild("Events") local functions = ReplicatedStorage:WaitForChild("Functions") local requestTowerFunction = functions:WaitForChild("RequestTower") local sellTowerFunction = functions:WaitForChild("SellTower") local towers = ReplicatedStorage:WaitForChild("Towers") local spawnTowerFunction= functions:WaitForChild("SpawnTower") local changeTowerTargetFunction= functions:WaitForChild("ChangeTowerTarget") local camera = workspace.CurrentCamera local gui = script.Parent local map = workspace:WaitForChild("Plains") local base = map:WaitForChild("Base") local info = workspace:WaitForChild("Info") local hoveredInstance = nil local selectedTower = nil local towerToSpawn = nil local canPlace = false local rotation = 0 local placedTowers = 0 local maxTowers = 15 local lastTouch = tick() local function MouseRayCast(model) local mousePosition = UserInputService:GetMouseLocation() local mouseRay = camera:ViewportPointToRay(mousePosition.X, mousePosition.Y) local raycastParams = RaycastParams.new() local blacklist = camera:GetChildren() table.insert(blacklist, model) raycastParams.FilterType = Enum.RaycastFilterType.Blacklist raycastParams.FilterDescendantsInstances = blacklist local raycastResult = workspace:Raycast(mouseRay.Origin, mouseRay.Direction * 1000, raycastParams) return raycastResult end local function CreateRangeCircle(tower, placeholder) local range = tower.Config.Range.Value local height = (tower.PrimaryPart.Size.Y / 2) + tower["Left Leg"].Size.Y local offset = CFrame.new(0, -height, 0) local p = Instance.new("Part") p.Name = "Range" p.Shape = Enum.PartType.Cylinder p.Transparency = 0.9 p.Color = Color3.new(0.952941, 0.937255, 0.427451) p.Size = Vector3.new(0.2, range * 2, range * 2) p.TopSurface = Enum.SurfaceType.Smooth p.BottomSurface = Enum.SurfaceType.Smooth p.CFrame = tower.PrimaryPart.CFrame * offset * CFrame.Angles(0, 0, math.rad(90)) p.CanCollide = false if placeholder then p.Anchored = false p.Transparency = 0.8 local weld = Instance.new("WeldConstraint") weld.Part0 = p weld.Part1 = tower.PrimaryPart weld.Parent = p p.Parent = tower else p.Anchored = true p.Parent = workspace.Camera end end local function RemovePlaceholderTower() if towerToSpawn then towerToSpawn:Destroy() towerToSpawn = nil rotation = 0 gui.Controls.Cancel.Visible = false end end local function AddPlaceholderTower(name) local towerExists = towers:FindFirstChild(name) if towerExists then RemovePlaceholderTower() towerToSpawn = towerExists:Clone() towerToSpawn.Parent = workspace CreateRangeCircle(towerToSpawn, true) for i, object in ipairs( towerToSpawn:GetDescendants()) do if object:IsA("BasePart") then PhysicsService:SetPartCollisionGroup(object, "Tower") if object.Name ~= "Range" then object.Material = Enum.Material.ForceField end end end gui.Controls.Cancel.Visible = true end end local function ColorPlaceholderTower(color) for i, object in ipairs( towerToSpawn:GetDescendants()) do if object:IsA("BasePart") then PhysicsService:SetPartCollisionGroup(object, "Tower") object.Color = color end end end local function toggleTowerinfo() workspace.Camera:ClearAllChildren() gui.Towers.Title.Text = "Towers:" .. " " .. placedTowers .. "/" .. maxTowers if selectedTower then CreateRangeCircle(selectedTower) gui.Selection.Visible = true local config = selectedTower.Config gui.Selection.Stats.Damage.Value.Text = config.Damage.Value gui.Selection.Stats.Range.Value.Text = config.Range.Value gui.Selection.Stats.Cooldown.Value.Text = config.Cooldown.Value gui.Selection.Title.TowerName.Text = selectedTower.Name gui.Selection.Title.TowerImage.Image = config.Image.Texture gui.Selection.Title.OwnerName.Text = config.Owner.Value .. "'s" local modes = { ["First"] = "rgb(255, 255, 255)", ["Last"] = "rgb(51, 51, 51)", ["Near"] = "rgb(177, 226, 140)", ["Strong"] = "rgb(239, 88, 88)", ["Weak"] = "rgb(88, 239, 183)", } local color = modes[config.TargetMode.Value] gui.Selection.Action.Target.Title.Text = "Target: " .. config.TargetMode.Value .. "" if config.Owner.Value == Players.LocalPlayer.Name then gui.Selection.Action.Visible = true local upgradeTower = config:FindFirstChild("Upgrade") if upgradeTower then gui.Selection.Action.Upgrade.Visible = true gui.Selection.Action.Upgrade.Title.Text = "Upgrade (" .. upgradeTower.Value.Config.Price.Value .. "$)" else gui.Selection.Action.Upgrade.Visible = false end else gui.Selection.Action.Visible = false end else gui.Selection.Visible = false end end local function SpawnNewTower() if canPlace then local placedTower = spawnTowerFunction:InvokeServer(towerToSpawn.Name, towerToSpawn.PrimaryPart.CFrame) if placedTower then placedTowers += 1 RemovePlaceholderTower() toggleTowerinfo() end end end gui.Selection.Action.Target.Activated:Connect(function() if selectedTower then local TargetChangeSuccess = changeTowerTargetFunction:InvokeServer(selectedTower) if TargetChangeSuccess then toggleTowerinfo() end end end) gui.Selection.Action.Upgrade.Activated:Connect(function() if selectedTower then local upgradeTower = selectedTower.Config.Upgrade.Value local upgradeSuccess = spawnTowerFunction:invokeServer(upgradeTower.Name, selectedTower.PrimaryPart.CFrame, selectedTower) if upgradeSuccess then selectedTower = upgradeSuccess toggleTowerinfo() end end end) gui.Selection.Action.Sell.Activated:Connect(function() if selectedTower then local soldTower = sellTowerFunction:InvokeServer(selectedTower) if soldTower then selectedTower = nil placedTowers -= 1 toggleTowerinfo() end end end) UserInputService.InputBegan:Connect(function(input, processed) if processed then return end if towerToSpawn then if input.UserInputType == Enum.UserInputType.MouseButton1 then SpawnNewTower() elseif input.UserInputType == Enum.UserInputType.Touch then local timeSinceLastTouch = tick() - lastTouch if timeSinceLastTouch <= 0.25 then SpawnNewTower() end lastTouch = tick() elseif input.KeyCode == Enum.KeyCode.R then rotation += 90 end elseif hoveredInstance and (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then local model = hoveredInstance:FindFirstAncestorOfClass("Model") if model and model.Parent == workspace.Towers then selectedTower = model else selectedTower = nil end toggleTowerinfo() end end) RunService.RenderStepped:Connect(function() local canCliff = towerToSpawn.Config.CanCliff local canGround = towerToSpawn.Config.CanGround local result = MouseRayCast(towerToSpawn) if result and result.Instance then if towerToSpawn then hoveredInstance = nil if canCliff.Value == true and canGround.Value == false then if result.Instance.Parent.Name == "CliffArea" then canPlace = true ColorPlaceholderTower(Color3.new(0,1,0)) else canPlace = false ColorPlaceholderTower(Color3.new(1,0,0)) end local x = result.Position.X local y = result.Position.Y + 1 + (towerToSpawn.PrimaryPart.Size.Y / 2) local z = result.Position.Z local cframe = CFrame.new(x,y,z) * CFrame.Angles(0, math.rad(rotation), 0) towerToSpawn:SetPrimaryPartCFrame(cframe) elseif canCliff.Value == false and canGround.Value == true then if result.Instance.Parent.Name == "TowerArea" then canPlace = true ColorPlaceholderTower(Color3.new(0,1,0)) else canPlace = false ColorPlaceholderTower(Color3.new(1,0,0)) end local x = result.Position.X local y = result.Position.Y + 1 + (towerToSpawn.PrimaryPart.Size.Y / 2) local z = result.Position.Z local cframe = CFrame.new(x,y,z) * CFrame.Angles(0, math.rad(rotation), 0) towerToSpawn:SetPrimaryPartCFrame(cframe) end local x = result .Position.X local y = result .Position.Y + towerToSpawn.Humanoid.HipHeight + (towerToSpawn.PrimaryPart.Size.Y + 0.6) local z = result .Position.Z local cframe = CFrame.new(x,y,z) * CFrame.Angles(0, math.rad(rotation), 0) towerToSpawn:SetPrimaryPartCFrame(cframe) else hoveredInstance = result.Instance end else hoveredInstance = nil end end) local function SetupGui() health.Setup(base, gui.Info.Health) workspace.Mobs.ChildAdded:Connect(function(mob) health.Setup(mob) end) info.Message.Changed:Connect(function(change) gui.Info.Message.Text = change if change == "" then gui.Info.Message.Visible = false else gui.Info.Message.Visible = true end end) info.Wave.Changed:Connect(function(change) gui.Info.Stats.Wave.Text = "Wave: " .. change end) cash.Changed:Connect(function(change) gui.Info.Stats.Cash.Text = cash.Value .. "$" end) gui.Info.Stats.Cash.Text = cash.Value .. "$" gui.Towers.Title.Text = "Towers:" .. " " .. placedTowers .. "/" .. maxTowers for i, tower in pairs(towers:GetChildren()) do if tower:IsA("Model") then local button = gui.Towers.Template:Clone() local config = tower:WaitForChild("Config") button.Name = tower.Name button.Image = config.Image.Texture button.Visible = true button.LayoutOrder = config.Price.Value button.Price.Text = config.Price.Value .. "$" button.Parent = gui.Towers button.Activated :Connect(function() local allowedToSpawn = requestTowerFunction:InvokeServer(tower.Name) if allowedToSpawn then AddPlaceholderTower(tower.Name) end end) end end end SetupGui() 
and the error comes from this line:
RunService.RenderStepped:Connect(function() local canCliff = towerToSpawn.Config.CanCliff -- error comes from this line local canGround = towerToSpawn.Config.CanGround 
if someone could help me on this i would really apreciated.
submitted by No_Topic9396 to u/No_Topic9396 [link] [comments]


2023.06.02 06:03 AutoModerator [PC & CONSOLE] 🌐 CHEAPEST GTA ONLINE MODDING SERVICE [RECOVERY] 💲 [250+ VERIFIED CUSTOMERS] [EXCLUSIVE BONUSES FOR NEW CUSTOMERS][ LATEST PATCH 1.66 SECURITY UPDATE & LOS SANTOS DRUG WARS UPDATE] [MAY 2023][EXCLUSIVE DLC UNLOCKS INCLUDED][BAN WARRANTY][MODDED CONSOLE ACCOUNTS NOW FOR SALE]

FOR STEAM, ROCKSTAR, AND EPIC LAUNCHER VERSION OF GTA ONLINE PC

MODDED CONSOLE ACCOUNTS (OLD AND NEW GEN) ALSO FOR SALE

PACKAGES:

°$5 PACKAGE°

RP=ANY RANK (1-8000)
GTA $= 2 BILLION
ALL UNLOCKS (INCLUDING CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, LS CAR MEET UNLOCKS, RESEARCH AND ETC.)
MAX STATS
CLEAR REPORTS AND BAD SPORTS
RESET MENTAL STATE
EDIT K/D STATS

°$10 PACKAGE°

RP=ANY RANK (1-8000)
GTA $= 5 BILLION
ALL UNLOCKS (INCLUDING CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, LS CAR MEET UNLOCKS, RESEARCH AND ETC.)
MAX STATS
CLEAR REPORTS AND BAD SPORTS
RESET MENTAL STATE
EDIT K/D STATS

°$20 PACKAGE°

RP=ANY RANK (1-8000)
GTA $= UNLIMITED MONEY SUBSCRIPTION (FREE MONEY RE-MOD NO LIMITS,5 BILLION AS INITIAL MONEY)
ALL UNLOCKS (INCLUDING CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, LS CAR MEET UNLOCKS, RESEARCH AND ETC.)
MAX STATS CLEAR REPORTS AND BAD SPORTS
RESET MENTAL STATE
EDIT K/D STATS

°$35 PRE-MODDED GTA ACCOUNT FOR PC° (INCLUDES BASE GAME + MOD)

RP=ANY RANK (1-8000)
GTA $= UNLIMITED MONEY SUBSCRIPTION (FREE MONEY RE-MOD NO LIMITS,5 BILLION AS INITIAL MONEY)
ALL UNLOCKS (INCLUDING CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, LS CAR MEET UNLOCKS, RESEARCH AND ETC.)
MAX STATS CLEAR REPORTS AND BAD SPORTS
RESET MENTAL STATE
EDIT K/D STATS

°$80 PRE-MODDED GTA ACCOUNT FOR CONSOLE (OLD AND NEW GEN)°

RP=1000+
GTA $= 5 BILLION
MODDED UNLOCKS
MODDED STATS

°$100 PRE-MODDED GTA ACCOUNT FOR CONSOLE (OLD AND NEW GEN)°

RP=1000+
GTA $= 8 BILLION
MODDED UNLOCKS
MODDED STATS
MODDED OUTFITS
FAST RUN
NOTE:
*ALL UNLOCKS INCLUDE:
BUNKER RESEARCH, FIGURES AND CARDS, FAST RUN, OFFICE AND BIKER DECOR, ALL OUTFITS, VEHICLES, TATTOOS, LSC UPGRADES, LS CAR MEET UNLOCKS, ARENA WAR UNLOCKS, PARACHUTES, WEAPONS, HAIRSTYLES, NIGHTCLUB POPULARITY, CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, AND ACHIEVEMENTS
*UNLIMITED MONEY SUBSCRIPTION = FREE MONEY RE-MOD WHENEVER WITHOUT LIMIT
*I USE A PAID MOD MENU, NO NEED TO WORRY ABOUT BAN WAVES

TO AVAIL, YOU CAN SEND ME A MESSAGE ON REDDIT (u/KageKyoshin), SEND ME A DM ON TIKTOK (GTAONLINEMODSERVICE), OR JOIN THE DISCORD SERVER LINK BELOW

NEW DISCORD SERVER FOR RECOVERY SERVICE: https://discord.gg/4N2dqX8vYv

CHECK BUY CHANNEL OF THE DISCORD SERVER

✓LINK TO MY OWN SUBREDDIT WHERE YOU CAN SEE REVIEWS/VOUCHES OF MY CUSTOMERS✓

GTAOnlineModService
https://www.reddit.com/GTAOnlineModService/comments/ghne46/vouches/
https://discord.gg/4N2dqX8vYv <-- CHECK VOUCHES CHANNEL FOR LATEST REVIEWS

I USE DISCORD SCREEN SHARE SO CUSTOMERS CAN SEE ME MOD THEIR ACCOUNTS LIVE

ENABLE STEAM GUARD OR 2-FACTOR AUTHENTICATION FOR ACCOUNT SECURITY

HOW THE RECOVERY SERVICE IS DONE
I USE A DIFFERENT MENU NOW, THE VIDEO IS OUTDATED
https://www.youtube.com/watch?v=Xwy7cRV4Fqc
submitted by AutoModerator to GTAOnlineModService [link] [comments]


2023.06.02 05:22 Juanox78 [WTS] 👍👍"📍Mercadillo Store📍"👍👍 ▶️ CCU'ed ships 👉 Polaris LTI $465 💎 Hammerhead LTI $440 Reclaimer LTI $310 600i Explorer LTI $360 Carrack LTI $410 Mercury BIS 2952 LTI $220 ▶️ many more UPGRADES & SHIPS inside!, No second hand credits used here

Jun 1/2 2023
👍👍 👋 Welcome citizens, come and take a look at the items I have to offer and feel free to send me a PM if you have any questions before buying.
About me:
RSI: Juannox - Discord: Juannox#3193
Safe place to trade:
- I don't use second hand credits and I don't purshase accounts, all the items I sell are directly from my account from my own funds, so there is no risk on my side.
🌎🌍🌏 I'am accepting US$ and EU€ from anywhere in the world using paypal or Cryptocurrencies: BTC, ETH, LTC, USDT, BUSDT etc.
my local time is GMT -5

⬇️ STANDALONE SHIPS ⬇️
SHIP Insurance - Attributes Price Availability
SPARTAN OC - LTI $90 ✔️ YES
NOMAD OC - LTI $90 ✔️ YES
HOVERQUAD OC - LTI $55 ✔️ YES
STV OC - LTI $65 ✔️ YES
CUTTER OC - LTI $70 ✔️ YES
SCORPIUS CCU'ed - LTI $200 ✔️ YES
CORSAIR CCU'ed - LTI $200 ✔️ YES
MERCURY BIS 2952 CCU'ed - LTI $220 ✔️ YES
CARRACK CCU'ed - LTI $410 ✔️ YES
GLAIVE CCU'ed - LTI $320 ✔️ YES
RECLAIMER CCU'ed - LTI $310 ✔️ YES
C2 HERCULES CCU'ed - LTI $340 ✔️ YES
600i EXPLORER CCU'ed - LTI $360 ✔️ YES
HAMMERHEAD CCU'ed - LTI $440 ✔️ YES
POLARIS CCU'ed - LTI $465 ✔️ YES
--------------------------------------

⬇️☀️ UPGRADES ☀️⬇️
FROM 📌 TO 👇 Price Availability
Aurora MR ➡️ MPUV C $9 ✔️ YES
Mustang Alpha ➡️ MPUV C $9 ✔️ YES
- 📌 TO 👇
Aurora MR ➡️ P-72 Archimedes $9 ✔️ YES
HoverQuad ➡️ P-72 Archimedes $9 ✔️ YES
Mustang Alpha ➡️ P-72 Archimedes $9 ✔️ YES
- 📌 TO 👇
Aurora MR ➡️ Ranger CV $9 ✔️ YES
HoverQuad ➡️ Ranger CV $9 ✔️ YES
Mustang Alpha ➡️ Ranger CV $9 ✔️ YES
- 📌 TO 👇
Aurora MR ➡️ Ranger RC $9 ✔️ YES
HoverQuad ➡️ Ranger RC $9 ✔️ YES
Mustang Alpha ➡️ Ranger RC $9 ✔️ YES
- 📌 TO 👇
P-72 Archimedes ➡️ P-72 Archimedes Emerald $25 ✔️ YES
- 📌 TO 👇
Aurora LX ➡️ Ranger TR $9 ✔️ YES
P-72 Archimedes ➡️ Ranger TR $9 ✔️ YES
Ranger CV ➡️ Ranger TR $9 ✔️ YES
- 📌 TO 👇
Dragonfly Black ➡️ Nox $9 ✔️ YES
- 📌 TO 👇
Dragonfly Black ➡️ X1 Velocity $9 ✔️ YES
Dragonfly Yellowjacket ➡️ X1 Velocity $9 ✔️ YES
Mustang Beta ➡️ X1 Velocity $9 ✔️ YES
- 📌 TO 👇
Aurora CL ➡️ X1 Force $9 ✔️ YES
- 📌 TO 👇
100i ➡️ Fury $9 ✔️ YES
Ursa ➡️ Fury $9 ✔️ YES
- 📌 TO 👇
100i ➡️ Fury MX $9 ✔️ YES
Ursa ➡️ Fury MX $9 ✔️ YES
- 📌 TO 👇
Ursa ➡️ Ursa Fortuna $19 ✔️ YES
- 📌 TO 👇
Cyclone ➡️ Cyclone RC $14 ✔️ YES
125a ➡️ Cyclone RC $9 ✔️ YES
300i ➡️ Cyclone RC $9 ✔️ YES
Avenger Stalker ➡️ Cyclone RC $9 ✔️ YES
Cyclone ➡️ Cyclone RN $14 ✔️ YES
300i ➡️ Cyclone RN $9 ✔️ YES
Avenger Stalker ➡️ Cyclone RN $9 ✔️ YES
Ursa Rover ➡️ Cyclone TR $19 🔥 Last one!
Cyclone ➡️ Cyclone TR $14 🔥 2 Left!
300i ➡️ Cyclone TR $9 ✔️ YES
Avenger Stalker ➡️ Cyclone TR $9 ✔️ YES
- 📌 TO 👇
Avenger Stalker ➡️ G12a $9 ✔️ YES
- 📌 TO 👇
Ursa Rover ➡️ Mustang Delta $19 🔥 Last one!
Cyclone ➡️ Mustang Delta $14 🔥 2 Left!
Mustang Gamma ➡️ Mustang Delta $14 🔥 2 Left!
Avenger Stalker ➡️ Mustang Delta $9 ✔️ YES
- 📌 TO 👇
- 📌 TO 👇
325a ➡️ Avenger Titan Renegade $9 ✔️ YES
- 📌 TO 👇
325a ➡️ Cyclone MT $9 ✔️ YES
- 📌 TO 👇
325a ➡️ Reliant Tana $9 ✔️ YES
- 📌 TO 👇
Cyclone ➡️ Cyclone AA $30 🔥 Last one!
325a ➡️ Cyclone AA $14 ✔️ YES
Arrow ➡️ Cyclone AA $9 ✔️ YES
- 📌 TO 👇
300i ➡️ Spartan $25 ✔️ YES
G12 ➡️ Spartan $25 🔥 Last one!
G12r ➡️ Spartan $25 🔥 Last one!
Arrow ➡️ Spartan $9 ✔️ YES
- 📌 TO 👇
Nomad ➡️ Avenger Warlock $9 ✔️ YES
- 📌 TO 👇
Arrow ➡️ Herald $14 🔥 2 Left!
Nomad ➡️ Herald $9 ✔️ YES
- 📌 TO 👇
Arrow ➡️ Reliant Sen $14 ✔️ YES
Nomad ➡️ Reliant Sen $9 ✔️ YES
Spartan ➡️ Reliant Sen $9 ✔️ YES
- 📌 TO 👇
Cyclone AA ➡️ Reliant Mako $19 ✔️ YES
Gladius ➡️ Reliant Mako $9 ✔️ YES
- 📌 TO 👇
Cyclone AA ➡️ Hawk $25 ✔️ YES
Gladius ➡️ Hawk $14 ✔️ YES
- 📌 TO 👇
Herald ➡️ M50 $19 🔥 Last one!
Reliant Sen ➡️ M50 $19 ✔️ YES
Gladius ➡️ M50 $14 ✔️ YES
Hull A ➡️ M50 $14 ✔️ YES
Reliant Mako ➡️ M50 $9 ✔️ YES
- 📌 TO 👇
Cutlass Black ➡️ Buccaneer $14 ✔️ YES
Gladius ➡️ Buccaneer $25 🔥 2 Left!
Hawk ➡️ Buccaneer $14 ✔️ YES
- 📌 TO 👇
Cutlass Black ➡️ C1 Spirit $14 ✔️ YES
Hawk ➡️ C1 Spirit $14 ✔️ YES
M50 ➡️ C1 Spirit $14 ✔️ YES
- 📌 TO 👇
Gladius ➡️ Talon $30 ✔️ YES
Reliant Mako ➡️ Talon $25 ✔️ YES
- 📌 TO 👇
Arrow ➡️ Talon Shrike $46 ✔️ YES
Gladius ➡️ Talon Shrike $30 ✔️ YES
Reliant Mako ➡️ Talon Shrike $25 ✔️ YES
- 📌 TO 👇
C1 Spirit ➡️ Legionnaire $14 ✔️ YES
Freelancer ➡️ Legionnaire $14 ✔️ YES
Talon ➡️ Legionnaire $9 ✔️ YES
Talon Shrike ➡️ Legionnaire $9 ✔️ YES
- 📌 TO 👇
M50 ➡️ Nova $25 🔥 2 Left!
Cutlass Black ➡️ Nova $25 ✔️ YES
Freelancer ➡️ Nova $14 ✔️ YES
- 📌 TO 👇
F7C Hornet ➡️ 350r $19 ✔️ YES
Freelancer ➡️ 350r $19 ✔️ YES
Talon ➡️ 350r $14 ✔️ YES
Talon Shrike ➡️ 350r $14 ✔️ YES
Legionnaire ➡️ 350r $9 ✔️ YES
Nova ➡️ 350r $9 ✔️ YES
- 📌 TO 👇
F7C Hornet ➡️ Cutlass Red $30 ✔️ YES
Freelancer ➡️ Cutlass Red $30 ✔️ YES
F7C-S Hornet Ghost ➡️ Cutlass Red $14 ✔️ YES
- 📌 TO 👇
Cyclone AA ➡️ Hull B $67 ✔️ YES
Reliant Sen ➡️ Hull B $62 ✔️ YES
Cutlass Red ➡️ Hull B $9 ✔️ YES
Freelancer DUR ➡️ Hull B $9 ✔️ YES
- 📌 TO 👇
F7C-R Hornet Tracker ➡️ Razor $9 ✔️ YES
Hull B ➡️ Razor $9 ✔️ YES
- 📌 TO 👇
Ballista ➡️ E1 Spirit $14 ✔️ YES
F7C-R Hornet Tracker ➡️ E1 Spirit $14 ✔️ YES
Razor ➡️ E1 Spirit $9 ✔️ YES
- 📌 TO 👇
F7C-R Hornet Tracker ➡️ Expanse $14 ✔️ YES
- 📌 TO 👇
F7C-R Hornet Tracker ➡️ Razor LX $14 ✔️ YES
Razor ➡️ Razor LX $9 ✔️ YES
- 📌 TO 👇
F7C-R Hornet Tracker ➡️ Retaliator $14 ✔️ YES
Razor ➡️ Retaliator $9 ✔️ YES
- 📌 TO 👇
Freelancer DUR ➡️ SRV $19 ✔️ YES
F7C-R Hornet Tracker ➡️ SRV $14 ✔️ YES
Razor ➡️ SRV $9 ✔️ YES
- 📌 TO 👇
Razor ➡️ Razor EX $14 ✔️ YES
Freelancer MAX ➡️ Razor EX $9 ✔️ YES
Mantis ➡️ Razor EX $9 ✔️ YES
Razor LX ➡️ Razor EX $9 ✔️ YES
- 📌 TO 👇
Prospector ➡️ Gladiator $14 ✔️ YES
- 📌 TO 👇
Hull B ➡️ Khartu-Al $35 ✔️ YES
Prospector ➡️ Khartu-Al $19 ✔️ YES
Gladiator ➡️ Khartu-Al $9 ✔️ YES
- 📌 TO 👇
Freelancer MAX ➡️ Sabre $25 🔥 2 Left!
Razor LX ➡️ Sabre $25 ✔️ YES
Prospector ➡️ Sabre $19 ✔️ YES
Razor EX ➡️ Sabre $19 ✔️ YES
Gladiator ➡️ Sabre $9 ✔️ YES
- 📌 TO 👇
Prospector ➡️ A1 Spirit $25 ✔️ YES
Gladiator ➡️ A1 Spirit $14 ✔️ YES
Khartu-Al ➡️ A1 Spirit $9 ✔️ YES
Sabre ➡️ A1 Spirit $9 ✔️ YES
- 📌 TO 👇
Cutlass Red ➡️ Cutlass Blue $46 ✔️ YES
Prospector ➡️ Cutlass Blue $25 ✔️ YES
Sabre ➡️ Cutlass Blue $9 ✔️ YES
- 📌 TO 👇
Prospector ➡️ F7C Hornet Wildfire $25 ✔️ YES
Razor EX ➡️ F7C Hornet Wildfire $25 ✔️ YES
Gladiator ➡️ F7C Hornet Wildfire $14 ✔️ YES
Khartu-Al ➡️ F7C Hornet Wildfire $9 ✔️ YES
Sabre ➡️ F7C Hornet Wildfire $9 ✔️ YES
- 📌 TO 👇
E1 Spirit ➡️ Freelancer MIS $30 ✔️ YES
Prospector ➡️ Freelancer MIS $25 ✔️ YES
Razor EX ➡️ Freelancer MIS $25 ✔️ YES
Gladiator ➡️ Freelancer MIS $14 ✔️ YES
Khartu-Al ➡️ Freelancer MIS $9 ✔️ YES
Sabre ➡️ Freelancer MIS $9 ✔️ YES
- 📌 TO 👇
F7C Hornet ➡️ Vulture $72 🔥 Last one!
Freelancer ➡️ Vulture $72 🔥 Last one!
Nova ➡️ Vulture $62 ✔️ YES
350r ➡️ Vulture $56 ✔️ YES
F7C-S Hornet Ghost ➡️ Vulture $56 ✔️ YES
Cutlass Red ➡️ Vulture $46 ✔️ YES
Razor ➡️ Vulture $35 ✔️ YES
Prospector ➡️ Vulture $25 ✔️ YES
Razor EX ➡️ Vulture $25 ✔️ YES
Gladiator ➡️ Vulture $14 ✔️ YES
Khartu-Al ➡️ Vulture $9 ✔️ YES
Sabre ➡️ Vulture $9 ✔️ YES
- 📌 TO 👇
Cutlass Red ➡️ F7C-M Super Hornet $51 🔥 2 Left!
Prospector ➡️ F7C-M Super Hornet $30 ✔️ YES
Razor EX ➡️ F7C-M Super Hornet $30 ✔️ YES
Gladiator ➡️ F7C-M Super Hornet $19 ✔️ YES
Khartu-Al ➡️ F7C-M Super Hornet $14 ✔️ YES
Sabre ➡️ F7C-M Super Hornet $14 ✔️ YES
A1 Spirit ➡️ F7C-M Super Hornet $9 ✔️ YES
Cutlass Blue ➡️ F7C-M Super Hornet $9 ✔️ YES
F7C Hornet Wildfire ➡️ F7C-M Super Hornet $9 ✔️ YES
Freelancer MIS ➡️ F7C-M Super Hornet $9 ✔️ YES
Vulture ➡️ F7C-M Super Hornet $9 ✔️ YES
- 📌 TO 👇
Prospector ➡️ Sabre Comet $35 ✔️ YES
Vulture ➡️ Sabre Comet $14 ✔️ YES
F7C-M Super Hornet ➡️ Sabre Comet $9 ✔️ YES
- 📌 TO 👇
Prospector ➡️ F7C-M Super Hornet Heartseeker $46 ✔️ YES
Sabre ➡️ F7C-M Super Hornet Heartseeker $30 ✔️ YES
Freelancer MIS ➡️ F7C-M Super Hornet Heartseeker $25 ✔️ YES
F7C-M Super Hornet ➡️ F7C-M Super Hornet Heartseeker $19 ✔️ YES
Sabre Comet ➡️ F7C-M Super Hornet Heartseeker $14 ✔️ YES
Constellation Taurus ➡️ F7C-M Super Hornet Heartseeker $9 ✔️ YES
- 📌 TO 👇
Cutlass Blue ➡️ Vulcan $30 ✔️ YES
Freelancer MIS ➡️ Vulcan $30 ✔️ YES
Constellation Taurus ➡️ Vulcan $14 ✔️ YES
F7C-M Super Hornet Heartseeker ➡️ Vulcan $9 ✔️ YES
- 📌 TO 👇
Prospector ➡️ Hurricane $62 ✔️ YES
Sabre ➡️ Hurricane $46 ✔️ YES
Cutlass Blue ➡️ Hurricane $40 ✔️ YES
F7C-M Super Hornet ➡️ Hurricane $35 ✔️ YES
Constellation Taurus ➡️ Hurricane $25 ✔️ YES
F7C-M Super Hornet Heartseeker ➡️ Hurricane $19 ✔️ YES
Vulcan ➡️ Hurricane $14 ✔️ YES
- 📌 TO 👇
Prospector ➡️ Defender $72 ✔️ YES
Khartu-Al ➡️ Defender $56 ✔️ YES
Sabre ➡️ Defender $56 ✔️ YES
Cutlass Blue ➡️ Defender $51 ✔️ YES
Freelancer MIS ➡️ Defender $51 ✔️ YES
F7C-M Super Hornet ➡️ Defender $46 ✔️ YES
Sabre Comet ➡️ Defender $40 ✔️ YES
Constellation Taurus ➡️ Defender $35 ✔️ YES
F7C-M Super Hornet Heartseeker ➡️ Defender $30 ✔️ YES
Vulcan ➡️ Defender $25 ✔️ YES
Hurricane ➡️ Defender $14 ✔️ YES
- 📌 TO 👇
Constellation Taurus ➡️ San'tok.yāi $35 🔥 2 Left!
Hurricane ➡️ San'tok.yāi $14 ✔️ YES
- 📌 TO 👇
Freelancer MIS ➡️ Terrapin $51 ✔️ YES
Constellation Taurus ➡️ Terrapin $35 ✔️ YES
F7C-M Super Hornet Heartseeker ➡️ Terrapin $30 ✔️ YES
Vulcan ➡️ Terrapin $25 ✔️ YES
Hurricane ➡️ Terrapin $14 ✔️ YES
- 📌 TO 👇
Prospector ➡️ Railen $77 ✔️ YES
Constellation Taurus ➡️ Railen $40 ✔️ YES
Vulcan ➡️ Railen $30 ✔️ YES
Defender ➡️ Railen $9 ✔️ YES
San'tok.yāi ➡️ Railen $9 🔥 Last one!
Terrapin ➡️ Railen $9 🔥 Last one!
- 📌 TO 👇
Constellation Taurus ➡️ Scorpius Antares $46 ✔️ YES
F7C-M Super Hornet Heartseeker ➡️ Scorpius Antares $40 ✔️ YES
Hurricane ➡️ Scorpius Antares $25 ✔️ YES
Defender ➡️ Scorpius Antares $14 ✔️ YES
San'tok.yāi ➡️ Scorpius Antares $14 ✔️ YES
Terrapin ➡️ Scorpius Antares $14 ✔️ YES
Railen ➡️ Scorpius Antares $9 ✔️ YES
- 📌 TO 👇
Constellation Taurus ➡️ Cutlass Steel $51 ✔️ YES
Hurricane ➡️ Cutlass Steel $30 ✔️ YES
Defender ➡️ Cutlass Steel $19 🔥 Last one!
Terrapin ➡️ Cutlass Steel $19 ✔️ YES
Scorpius Antares ➡️ Cutlass Steel $9 ✔️ YES
- 📌 TO 👇
Prospector ➡️ Scorpius $93 ✔️ YES
Sabre ➡️ Scorpius $77 ✔️ YES
Freelancer MIS ➡️ Scorpius $72 ✔️ YES
F7C-M Super Hornet ➡️ Scorpius $67 ✔️ YES
Sabre Comet ➡️ Scorpius $62 🔥 2 Left!
Constellation Taurus ➡️ Scorpius $56 ✔️ YES
F7C-M Super Hornet Heartseeker ➡️ Scorpius $51 ✔️ YES
Hurricane ➡️ Scorpius $35 ✔️ YES
Defender ➡️ Scorpius $25 ✔️ YES
San'tok.yāi ➡️ Scorpius $25 ✔️ YES
Terrapin ➡️ Scorpius $25 ✔️ YES
Scorpius Antares ➡️ Scorpius $14 ✔️ YES
Cutlass Steel ➡️ Scorpius $9 ✔️ YES
Vanguard Hoplite ➡️ Scorpius $9 ✔️ YES
- 📌 TO 👇
Constellation Taurus ➡️ Vanguard Hoplite $51 ✔️ YES
Defender ➡️ Vanguard Hoplite $19 ✔️ YES
Railen ➡️ Vanguard Hoplite $14 ✔️ YES
Scorpius Antares ➡️ Vanguard Hoplite $9 ✔️ YES
- 📌 TO 👇
Constellation Taurus ➡️ 400i $67 ✔️ YES
Terrapin ➡️ 400i $35 ✔️ YES
Constellation Andromeda ➡️ 400i $14 🔥 Last one!
Scorpius ➡️ 400i $14 ✔️ YES
Vanguard Hoplite ➡️ 400i $19 ✔️ YES
- 📌 TO 👇
Prospector ➡️ Apollo Triage $104 ✔️ YES
Vulcan ➡️ Apollo Triage $56 ✔️ YES
Defender ➡️ Apollo Triage $35 🔥 2 Left!
Terrapin ➡️ Apollo Triage $35 ✔️ YES
Constellation Andromeda ➡️ Apollo Triage $14 ✔️ YES
Scorpius ➡️ Apollo Triage $14 ✔️ YES
Vanguard Hoplite Apollo Triage $19 ✔️ YES
- 📌 TO 👇
Prospector ➡️ Ares Inferno $104 ✔️ YES
Sabre ➡️ Ares Inferno $88 ✔️ YES
Freelancer MIS ➡️ Ares Inferno $83 ✔️ YES
F7C-M Super Hornet ➡️ Ares Inferno $77 ✔️ YES
Sabre Comet ➡️ Ares Inferno $72 ✔️ YES
Constellation Taurus ➡️ Ares Inferno $67 ✔️ YES
F7C-M Super Hornet Heartseeker ➡️ Ares Inferno $62 ✔️ YES
Vulcan ➡️ Ares Inferno $56 ✔️ YES
Constellation Andromeda ➡️ Ares Inferno $14 ✔️ YES
Scorpius ➡️ Ares Inferno $14 ✔️ YES
- 📌 TO 👇
Prospector ➡️ Ares Ion $104 ✔️ YES
Sabre ➡️ Ares Ion $88 ✔️ YES
Freelancer MIS ➡️ Ares Ion $83 ✔️ YES
F7C-M Super Hornet ➡️ Ares Ion $77 ✔️ YES
Sabre Comet ➡️ Ares Ion $72 ✔️ YES
Constellation Taurus ➡️ Ares Ion $67 ✔️ YES
F7C-M Super Hornet Heartseeker ➡️ Ares Ion $62 ✔️ YES
Vulcan ➡️ Ares Ion $56 ✔️ YES
Constellation Andromeda ➡️ Ares Ion $14 ✔️ YES
Scorpius ➡️ Ares Ion $14 ✔️ YES
- 📌 TO 👇
Freelancer MIS ➡️ Corsair $83 🔥 Last one!
Sabre Comet ➡️ Corsair $72 🔥 Last one!
F7C-M Super Hornet Heartseeker ➡️ Corsair $62 🔥 Last one!
Defender ➡️ Corsair $35 ✔️ YES
Terrapin ➡️ Corsair $35 ✔️ YES
Constellation Andromeda ➡️ Corsair $14 ✔️ YES
Scorpius ➡️ Corsair $14 ✔️ YES
- 📌 TO 👇
Sabre ➡️ Mercury $99 ✔️ YES
Vulture ➡️ Mercury $93 ✔️ YES
Sabre Comet ➡️ Mercury $83 ✔️ YES
F7C-M Super Hornet Heartseeker ➡️ Mercury $72 ✔️ YES
Hurricane ➡️ Mercury $56 🔥 2 Left!
Terrapin ➡️ Mercury $46 ✔️ YES
Cutlass Steel ➡️ Mercury $30 ✔️ YES
Constellation Andromeda ➡️ Mercury $25 ✔️ YES
Scorpius ➡️ Mercury $25 ✔️ YES
Vanguard Hoplite ➡️ Mercury $30 ✔️ YES
400i ➡️ Mercury $14 ✔️ YES
Ares Inferno ➡️ Mercury $14 ✔️ YES
Ares Ion ➡️ Mercury $14 ✔️ YES
Corsair ➡️ Mercury $14 ✔️ YES
- 📌 TO 👇
Terrapin ➡️ Vanguard Warden $46 ✔️ YES
Vanguard Hoplite ➡️ Vanguard Warden $30 ✔️ YES
Constellation Andromeda ➡️ Vanguard Warden $25 ✔️ YES
Scorpius ➡️ Vanguard Warden $25 ✔️ YES
400i ➡️ Vanguard Warden $14 ✔️ YES
Apollo Triage ➡️ Vanguard Warden $14 ✔️ YES
Ares Inferno ➡️ Vanguard Warden $14 ✔️ YES
Ares Ion ➡️ Vanguard Warden $14 ✔️ YES
Corsair ➡️ Vanguard Warden $14 ✔️ YES
- 📌 TO 👇
Vulcan ➡️ Apollo Medivac $83 ✔️ YES
Terrapin ➡️ Apollo Medivac $62 🔥 Last one!
Constellation Andromeda ➡️ Apollo Medivac $40 ✔️ YES
400i ➡️ Apollo Medivac $30 ✔️ YES
Apollo Triage ➡️ Apollo Medivac $30 ✔️ YES
Corsair ➡️ Apollo Medivac $30 ✔️ YES
Mercury ➡️ Apollo Medivac $19 ✔️ YES
Vanguard Warden ➡️ Apollo Medivac $19 ✔️ YES
Vanguard Sentinel ➡️ Apollo Medivac $3 ✔️ YES
- 📌 TO 👇
Constellation Andromeda ➡️ Blade $40 ✔️ YES
Vanguard Warden ➡️ Blade $19 ✔️ YES
- 📌 TO 👇
Constellation Andromeda ➡️ Retaliator Bomber $40 ✔️ YES
Scorpius ➡️ Retaliator Bomber $40 🔥 2 Left!
400i ➡️ Retaliator Bomber $30 ✔️ YES
Ares Inferno ➡️ Retaliator Bomber $30 ✔️ YES
Ares Ion ➡️ Retaliator Bomber $30 ✔️ YES
Corsair ➡️ Retaliator Bomber $30 ✔️ YES
Mercury ➡️ Retaliator Bomber $19 ✔️ YES
Vanguard Warden ➡️ Retaliator Bomber $19 ✔️ YES
Vanguard Sentinel ➡️ Retaliator Bomber $3 🔥 Last one!
- 📌 TO 👇
Constellation Andromeda ➡️ Vanguard Sentinel $40 ✔️ YES
400i ➡️ Vanguard Sentinel $30 ✔️ YES
Ares Ion ➡️ Vanguard Sentinel $30 ✔️ YES
Corsair ➡️ Vanguard Sentinel $30 ✔️ YES
Mercury ➡️ Vanguard Sentinel $19 ✔️ YES
Vanguard Warden ➡️ Vanguard Sentinel $19 ✔️ YES
- 📌 TO 👇
Constellation Andromeda ➡️ Vanguard Harbinger $56 ✔️ YES
Mercury ➡️ Vanguard Harbinger $35 ✔️ YES
Vanguard Warden ➡️ Vanguard Harbinger $35 ✔️ YES
Retaliator Bomber ➡️ Vanguard Harbinger $19 ✔️ YES
Vanguard Sentinel ➡️ Vanguard Harbinger $19 ✔️ YES
- 📌 TO 👇
Constellation Andromeda ➡️ Eclipse $67 ✔️ YES
Mercury ➡️ Eclipse $46 ✔️ YES
Vanguard Warden ➡️ Eclipse $46 🔥 2 Left!
Retaliator Bomber ➡️ Eclipse $30 ✔️ YES
Vanguard Sentinel ➡️ Eclipse $30 ✔️ YES
Vanguard Harbinger ➡️ Eclipse $14 ✔️ YES
- 📌 TO 👇
Constellation Andromeda ➡️ Starfarer $67 🔥 2 Left!
Mercury ➡️ Starfarer $46 ✔️ YES
Vanguard Harbinger ➡️ Starfarer $14 ✔️ YES
- 📌 TO 👇
Vanguard Hoplite ➡️ Redeemer $99 🔥 Last one!
Mercury ➡️ Redeemer $72 ✔️ YES
Vanguard Warden ➡️ Redeemer $72 ✔️ YES
MOLE ➡️ Redeemer $14 ✔️ YES
- 📌 TO 👇
Constellation Andromeda ➡️ Caterpillar $99 ✔️ YES
400i ➡️ Caterpillar $88 ✔️ YES
Mercury ➡️ Caterpillar $77 ✔️ YES
Vanguard Warden ➡️ Caterpillar $77 ✔️ YES
Retaliator Bomber ➡️ Caterpillar $62 ✔️ YES
Vanguard Sentinel ➡️ Caterpillar $62 ✔️ YES
Vanguard Harbinger ➡️ Caterpillar $46 ✔️ YES
MOLE ➡️ Caterpillar $19 ✔️ YES
Redeemer ➡️ Caterpillar $9 ✔️ YES
- 📌 TO 👇
Constellation Aquila ➡️ Starfarer Gemini $35 ✔️ YES
MOLE ➡️ Starfarer Gemini $30 ✔️ YES
Redeemer ➡️ Starfarer Gemini $19 ✔️ YES
Caterpillar ➡️ Starfarer Gemini $14 ✔️ YES
- 📌 TO 👇
MOLE ➡️ Crucible $40 ✔️ YES
Caterpillar ➡️ Crucible $25 ✔️ YES
Starfarer Gemini ➡️ Crucible $14 ✔️ YES
- 📌 TO 👇
MOLE ➡️ Endeavor $40 ✔️ YES
Redeemer ➡️ Endeavor $30 ✔️ YES
Caterpillar ➡️ Endeavor $25 ✔️ YES
Starfarer Gemini ➡️ Endeavor $14 ✔️ YES
- 📌 TO 👇
Starfarer Gemini ➡️ Glaive $35 ✔️ YES
- 📌 TO 👇
Constellation Andromeda ➡️ Hull C $120 🔥 2 Left!
Vanguard Hoplite ➡️ Hull C $125 ✔️ YES
Mercury ➡️ Hull C $99 ✔️ YES
MOLE ➡️ Hull C $40 ✔️ YES
Caterpillar ➡️ Hull C $25 ✔️ YES
Starfarer Gemini ➡️ Hull C $14 ✔️ YES
- 📌 TO 👇
Vanguard Harbinger ➡️ Valkyrie $93 ✔️ YES
Constellation Aquila ➡️ Valkyrie $72 ✔️ YES
MOLE ➡️ Valkyrie $67 ✔️ YES
Redeemer ➡️ Valkyrie $56 ✔️ YES
Caterpillar ➡️ Valkyrie $51 ✔️ YES
Starfarer Gemini ➡️ Valkyrie $40 ✔️ YES
Constellation Phoenix ➡️ Valkyrie $30 ✔️ YES
Crucible ➡️ Valkyrie $30 ✔️ YES
Endeavor ➡️ Valkyrie $30 ✔️ YES
Hull C ➡️ Valkyrie $30 ✔️ YES
- 📌 TO 👇
MOLE ➡️ Galaxy $72 ✔️ YES
Starfarer Gemini ➡️ Galaxy $46 ✔️ YES
Hull C ➡️ Galaxy $35 ✔️ YES
Valkyrie ➡️ Galaxy $9 ✔️ YES
- 📌 TO 👇
MOLE ➡️ C2 Hercules $93 ✔️ YES
Starfarer Gemini ➡️ C2 Hercules $67 ✔️ YES
Glaive ➡️ C2 Hercules $56 ✔️ YES
Valkyrie ➡️ C2 Hercules $30 ✔️ YES
Galaxy ➡️ C2 Hercules $25 ✔️ YES
- 📌 TO 👇
MOLE ➡️ Genesis $93 ✔️ YES
Valkyrie ➡️ Genesis $30 🔥 Last one!
- 📌 TO 👇
Constellation Aquila ➡️ Reclaimer $99 🔥 Last one!
MOLE ➡️ Reclaimer $93 🔥 2 Left!
Valkyrie ➡️ Reclaimer $30 ✔️ YES
Galaxy ➡️ Reclaimer $25 ✔️ YES
- 📌 TO 👇
Constellation Aquila ➡️ 600i Touring $136 ✔️ YES
Valkyrie ➡️ 600i Touring $67 ✔️ YES
Valkyrie Liberator Edition ➡️ 600i Touring $67 🔥 Last one!
- 📌 TO 👇
Constellation Aquila ➡️ Prowler $141 ✔️ YES
Valkyrie ➡️ Prowler $72 ✔️ YES
C2 Hercules ➡️ Prowler $46 🔥 Last one!
Reclaimer ➡️ Prowler $46 ✔️ YES
600i Touring ➡️ Prowler $9 ✔️ YES
- 📌 TO 👇
Starfarer Gemini ➡️ Hull D $120 ✔️ YES
Prowler ➡️ Hull D $14 ✔️ YES
- 📌 TO 👇
C2 Hercules ➡️ 600i Explorer $83 🔥 2 Left!
600i Touring ➡️ 600i Explorer $46 ✔️ YES
Prowler ➡️ 600i Explorer $40 ✔️ YES
Hull D ➡️ 600i Explorer $30 ✔️ YES
- 📌 TO 👇
MOLE ➡️ M2 Hercules $220 ✔️ YES
C2 Hercules ➡️ M2 Hercules $130 ✔️ YES
Prowler ➡️ M2 Hercules $88 ✔️ YES
Hull D ➡️ M2 Hercules $77 ✔️ YES
600i Explorer ➡️ M2 Hercules $51 ✔️ YES
- 📌 TO 👇
M2 Hercules ➡️ Liberator $62 ✔️ YES
- 📌 TO 👇
M2 Hercules ➡️ Orion $62 ✔️ YES
- 📌 TO 👇
Constellation Aquila ➡️ Carrack $310 🔥 2 Left!
MOLE ➡️ Carrack $305 🔥 2 Left!
Mole Carbon Edition ➡️ Carrack $305 🔥 Last one!
Mole Talus Edition ➡️ Carrack $305 🔥 Last one!
Valkyrie ➡️ Carrack $241 ✔️ YES
Genesis ➡️ Carrack $215 🔥 Last one!
Prowler ➡️ Carrack $173 ✔️ YES
600i Explorer ➡️ Carrack $136 ✔️ YES
M2 Hercules ➡️ Carrack $88 ✔️ YES
Liberator ➡️ Carrack $30 ✔️ YES
Orion ➡️ Carrack $30 🔥 2 Left!
- 📌 TO 👇
MOLE ➡️ Merchantman $358 ✔️ YES
Prowler ➡️ Merchantman $225 ✔️ YES
600i Explorer ➡️ Merchantman $188 ✔️ YES
M2 Hercules ➡️ Merchantman $141 ✔️ YES
Liberator ➡️ Merchantman $83 ✔️ YES
Orion ➡️ Merchantman $83 ✔️ YES
Carrack ➡️ Merchantman $56 ✔️ YES
- 📌 TO 👇
Carrack ➡️ Perseus $83 ✔️ YES
Merchantman ➡️ Perseus $30 ✔️ YES
- 📌 TO 👇
Carrack ➡️ Odyssey $109 ✔️ YES
Perseus ➡️ Odyssey $30 ✔️ YES
- 📌 TO 👇
600i Explorer ➡️ Hammerhead $268 🔥 Last one!
Carrack ➡️ Hammerhead $136 ✔️ YES
Carrack Expedition w/C8X ➡️ Hammerhead $88 🔥 2 Left!
Merchantman ➡️ Hammerhead $83 ✔️ YES
Perseus ➡️ Hammerhead $56 ✔️ YES
Odyssey ➡️ Hammerhead $30 ✔️ YES
- 📌 TO 👇
Constellation Aquila ➡️ Nautilus $442 ✔️ YES
Valkyrie ➡️ Nautilus $373 🔥 Last one!
Reclaimer ➡️ Nautilus $347 ✔️ YES
600i Explorer ➡️ Nautilus $268 ✔️ YES
Carrack ➡️ Nautilus $136 🔥 2 Left!
Merchantman ➡️ Nautilus $83 🔥 Last one!
Perseus ➡️ Nautilus $56 🔥 2 Left!
Odyssey ➡️ Nautilus $30 ✔️ YES
- 📌 TO 👇
M2 Hercules ➡️ A2 Hercules $247 🔥 Last one!
Carrack ➡️ A2 Hercules $162 ✔️ YES
Carrack Expedition ➡️ A2 Hercules $136 🔥 2 Left!
Carrack Expedition w/C8X ➡️ A2 Hercules $114 ✔️ YES
Merchantman ➡️ A2 Hercules $109 ✔️ YES
Perseus ➡️ A2 Hercules $83 ✔️ YES
Odyssey ➡️ A2 Hercules $56 ✔️ YES
Hammerhead ➡️ A2 Hercules $30 ✔️ YES
- 📌 TO 👇
Merchantman ➡️ Polaris $109 🔥 Last one!
Perseus ➡️ Polaris $83 ✔️ YES
Hammerhead ➡️ Polaris $30 ✔️ YES
Nautilus ➡️ Polaris $30 🔥 Last one!
----------------------------------------

⬇️☀️ SOME ITEMS AND PAINTS ☀️⬇️
Items Price
Cutlass Black - Skull and Crossbones $18
Scorpius - Stinger Paint 💎 $45
Scorpius - Sunburn Paint $14
Constellation ILW 2950 Paint Pack $24
CITIZENCON 2951 DIGITAL GOODIES $10
Vanguard Sentinel BUK - LTI $140

HOW TO BUY:
  1. PM me what you would like to buy and include your Verified PayPal email
  2. Reply to this thread by announcing that you sent me a private message "PM'd", so I can see that you are a verified buyer.
  3. I will then send you an invoice to your paypal email.
  4. After payment is cleared Item is delivered to the buyer's PayPal email address.
  5. You will recieve a regular email from RSI with the title "Someone sent you a gift from Roberts Space Industries"
  6. Make sure to be logged into the correct RSI account before you open the link inside,
  7. I will post in "Confirmed Trades theme post" thread announcing the sale.
  8. After confirming the gift, you can reply to the post in which I mention you with +verify in "Confirmed Trades theme post".
  9. Tracking and proof of delivery are provided by "Hangar Log" on RSI website.

Important: I don't do middleman services, my Discord is Juannox#3193, I do not do trades or anything in discord, avoid trades with any name other than that, please read THIS
submitted by Juanox78 to Starcitizen_trades [link] [comments]


2023.06.02 05:19 Fumino__Furuhashi Motivated crew

Motivated crew submitted by Fumino__Furuhashi to Warframe [link] [comments]


2023.06.02 05:14 fine-by-me-ok Awareness of finitude

Anyone here also think that the PJ lyrics are obcessed about death, mortality and finitude?Not n a normal level, It is severely increase trought the times. You'll see it's stronger in Backspacer . I'll put some referênces here, and like to see others.
1 - Presente Tense
"Have you ideas on how this life ends? Checked your hands and studied the lines? Have you the belief that the road ahead ascends off into the light?"
2 - MFC
"Fuck It, we're disappeared "
3 - Push me Pull Me
"I had a false belief I thought I came here to stay We're all just visiting" (...) But let me say: if I behave can you arrange a spacious hole in the ground Somewhere nice make it nice Where the land meets high tide"
4 - Love Boat Captain
"Cause to the universo i dont mean a thing"
5 - Cropduster
" Brown to black, its coming back Dies to be part of the ground Seed to seedling, root to stem Eyes, no eyes, there's no difference Every life is looking in Swallowing seeds on my death bed Dig a hole in the garden Everyone is practicing ..."
6 I am mine
" i know i was born and i know that i'll die"
7 - Life Wasted
"Death came around, forced to hear it's song And know tomorrow can't be depended on"
8 - Parachutes
" All the dreams we shared and Lights we turned on But the house is getting dark And I don't want to know your past But together share the dawn And I won't need nothing else Cause when we're dead We would've had it all and died (...) Please know that I got all the friends I'm needing Before my light go out As the doors are closing now"
9 - Unemployable
" Near to death Here to die Scared alive Near to death Here to die"
10 - The fixer
"I'll find us a way to make light I'll dig your grave, we'll dance and sing What's saved could be one last lifetime"
11 - Just Breath
"Yes, I understand that every life must end As we sit alone I know someday we must go (...) Hold me til I die Meet you on the other side"
12 - Among the waves
"Can feel like I Have a soul that has been saved I can feel like I've Put away my early grave"
13 - The End.
(Ok, this all about a farewell, but i nerd to quote the last lines)
I yeall, It's hell But no one hears Before I disappear Whisper in my ear Give me something to echo In my unknown futures ear My dear the ends comes near Im here, but not much longer" .................
Backspacer is a special case. I think the Siren came in the same feeling than Just Breath
14 - The Siren
"It's a fragile thing This life we lead If I think too much I can get overwhelmed by the grace By which we live our lives With death over our shoulders"
I dont know if exist some oficial coment about what "the siren" means, but i aways feels that it's referal to ambulances.
I dont know ALL the songs. Pleasse, If you note this subject in other lines, post here.
submitted by fine-by-me-ok to pearljam [link] [comments]


2023.06.02 05:12 KageKyoshin [PC & CONSOLE] 🌐 CHEAPEST GTA ONLINE MODDING SERVICE [RECOVERY] 💲 [250+ VERIFIED CUSTOMERS] [EXCLUSIVE BONUSES FOR NEW CUSTOMERS][ LATEST PATCH 1.66 SECURITY UPDATE & LOS SANTOS DRUG WARS UPDATE] [MAY 2023][EXCLUSIVE DLC UNLOCKS INCLUDED][BAN WARRANTY][MODDED CONSOLE ACCOUNTS NOW FOR SALE]

FOR STEAM, ROCKSTAR, AND EPIC LAUNCHER VERSION OF GTA ONLINE PC

MODDED CONSOLE ACCOUNTS (OLD AND NEW GEN) ALSO FOR SALE

PACKAGES:

°$5 PACKAGE°

RP=ANY RANK (1-8000)
GTA $= 2 BILLION
ALL UNLOCKS (INCLUDING CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, LS CAR MEET UNLOCKS, RESEARCH AND ETC.)
MAX STATS
CLEAR REPORTS AND BAD SPORTS
RESET MENTAL STATE
EDIT K/D STATS

°$10 PACKAGE°

RP=ANY RANK (1-8000)
GTA $= 5 BILLION
ALL UNLOCKS (INCLUDING CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, LS CAR MEET UNLOCKS, RESEARCH AND ETC.)
MAX STATS
CLEAR REPORTS AND BAD SPORTS
RESET MENTAL STATE
EDIT K/D STATS

°$20 PACKAGE°

RP=ANY RANK (1-8000)
GTA $= UNLIMITED MONEY SUBSCRIPTION (FREE MONEY RE-MOD NO LIMITS,5 BILLION AS INITIAL MONEY)
ALL UNLOCKS (INCLUDING CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, LS CAR MEET UNLOCKS, RESEARCH AND ETC.)
MAX STATS CLEAR REPORTS AND BAD SPORTS
RESET MENTAL STATE
EDIT K/D STATS

°$35 PRE-MODDED GTA ACCOUNT FOR PC° (INCLUDES BASE GAME + MOD)

RP=ANY RANK (1-8000)
GTA $= UNLIMITED MONEY SUBSCRIPTION (FREE MONEY RE-MOD NO LIMITS,5 BILLION AS INITIAL MONEY)
ALL UNLOCKS (INCLUDING CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, LS CAR MEET UNLOCKS, RESEARCH AND ETC.)
MAX STATS CLEAR REPORTS AND BAD SPORTS
RESET MENTAL STATE
EDIT K/D STATS

°$80 PRE-MODDED GTA ACCOUNT FOR CONSOLE (OLD AND NEW GEN)°

RP=1000+
GTA $= 5 BILLION
MODDED UNLOCKS
MODDED STATS

°$100 PRE-MODDED GTA ACCOUNT FOR CONSOLE (OLD AND NEW GEN)°

RP=1000+
GTA $= 8 BILLION
MODDED UNLOCKS
MODDED STATS
MODDED OUTFITS
FAST RUN
NOTE:
*ALL UNLOCKS INCLUDE:
BUNKER RESEARCH, FIGURES AND CARDS, FAST RUN, OFFICE AND BIKER DECOR, ALL OUTFITS, VEHICLES, TATTOOS, LSC UPGRADES, LS CAR MEET UNLOCKS, ARENA WAR UNLOCKS, PARACHUTES, WEAPONS, HAIRSTYLES, NIGHTCLUB POPULARITY, CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, AND ACHIEVEMENTS
*UNLIMITED MONEY SUBSCRIPTION = FREE MONEY RE-MOD WHENEVER WITHOUT LIMIT
*I USE A PAID MOD MENU, NO NEED TO WORRY ABOUT BAN WAVES

TO AVAIL, YOU CAN SEND ME A MESSAGE ON REDDIT (u/KageKyoshin), SEND ME A DM ON TIKTOK (GTAONLINEMODSERVICE), OR JOIN THE DISCORD SERVER LINK BELOW

NEW DISCORD SERVER FOR RECOVERY SERVICE: https://discord.gg/4N2dqX8vYv

CHECK BUY CHANNEL OF THE DISCORD SERVER

✓LINK TO MY OWN SUBREDDIT WHERE YOU CAN SEE REVIEWS/VOUCHES OF MY CUSTOMERS✓

GTAOnlineModService
https://www.reddit.com/GTAOnlineModService/comments/ghne46/vouches/
https://discord.gg/4N2dqX8vYv <-- CHECK VOUCHES CHANNEL FOR LATEST REVIEWS

I USE DISCORD SCREEN SHARE SO CUSTOMERS CAN SEE ME MOD THEIR ACCOUNTS LIVE

ENABLE STEAM GUARD OR 2-FACTOR AUTHENTICATION FOR ACCOUNT SECURITY

HOW THE RECOVERY SERVICE IS DONE
I USE A DIFFERENT MENU NOW, THE VIDEO IS OUTDATED
https://www.youtube.com/watch?v=Xwy7cRV4Fqc
submitted by KageKyoshin to GTAOnlineModService [link] [comments]


2023.06.02 05:11 KageKyoshin [PC & CONSOLE] 🌐 CHEAPEST GTA ONLINE MODDING SERVICE [RECOVERY] 💲 [250+ VERIFIED CUSTOMERS] [EXCLUSIVE BONUSES FOR NEW CUSTOMERS][ LATEST PATCH 1.66 SECURITY UPDATE & LOS SANTOS DRUG WARS UPDATE] [MAY 2023][EXCLUSIVE DLC UNLOCKS INCLUDED][BAN WARRANTY][MODDED CONSOLE ACCOUNTS NOW FOR SALE]

FOR STEAM, ROCKSTAR, AND EPIC LAUNCHER VERSION OF GTA ONLINE PC

MODDED CONSOLE ACCOUNTS (OLD AND NEW GEN) ALSO FOR SALE

PACKAGES:

°$5 PACKAGE°

RP=ANY RANK (1-8000)
GTA $= 2 BILLION
ALL UNLOCKS (INCLUDING CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, LS CAR MEET UNLOCKS, RESEARCH AND ETC.)
MAX STATS
CLEAR REPORTS AND BAD SPORTS
RESET MENTAL STATE
EDIT K/D STATS

°$10 PACKAGE°

RP=ANY RANK (1-8000)
GTA $= 5 BILLION
ALL UNLOCKS (INCLUDING CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, LS CAR MEET UNLOCKS, RESEARCH AND ETC.)
MAX STATS
CLEAR REPORTS AND BAD SPORTS
RESET MENTAL STATE
EDIT K/D STATS

°$20 PACKAGE°

RP=ANY RANK (1-8000)
GTA $= UNLIMITED MONEY SUBSCRIPTION (FREE MONEY RE-MOD NO LIMITS,5 BILLION AS INITIAL MONEY)
ALL UNLOCKS (INCLUDING CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, LS CAR MEET UNLOCKS, RESEARCH AND ETC.)
MAX STATS CLEAR REPORTS AND BAD SPORTS
RESET MENTAL STATE
EDIT K/D STATS

°$35 PRE-MODDED GTA ACCOUNT FOR PC° (INCLUDES BASE GAME + MOD)

RP=ANY RANK (1-8000)
GTA $= UNLIMITED MONEY SUBSCRIPTION (FREE MONEY RE-MOD NO LIMITS,5 BILLION AS INITIAL MONEY)
ALL UNLOCKS (INCLUDING CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, LS CAR MEET UNLOCKS, RESEARCH AND ETC.)
MAX STATS CLEAR REPORTS AND BAD SPORTS
RESET MENTAL STATE
EDIT K/D STATS

°$80 PRE-MODDED GTA ACCOUNT FOR CONSOLE (OLD AND NEW GEN)°

RP=1000+
GTA $= 5 BILLION
MODDED UNLOCKS
MODDED STATS

°$100 PRE-MODDED GTA ACCOUNT FOR CONSOLE (OLD AND NEW GEN)°

RP=1000+
GTA $= 8 BILLION
MODDED UNLOCKS
MODDED STATS
MODDED OUTFITS
FAST RUN
NOTE:
*ALL UNLOCKS INCLUDE:
BUNKER RESEARCH, FIGURES AND CARDS, FAST RUN, OFFICE AND BIKER DECOR, ALL OUTFITS, VEHICLES, TATTOOS, LSC UPGRADES, LS CAR MEET UNLOCKS, ARENA WAR UNLOCKS, PARACHUTES, WEAPONS, HAIRSTYLES, NIGHTCLUB POPULARITY, CRIMINAL ENTERPRISE UNLOCKS, LOS SANTOS DRUG WARS CONTENT, AND ACHIEVEMENTS
*UNLIMITED MONEY SUBSCRIPTION = FREE MONEY RE-MOD WHENEVER WITHOUT LIMIT
*I USE A PAID MOD MENU, NO NEED TO WORRY ABOUT BAN WAVES

TO AVAIL, YOU CAN SEND ME A MESSAGE ON REDDIT (u/KageKyoshin), SEND ME A DM ON TIKTOK (GTAONLINEMODSERVICE), OR JOIN THE DISCORD SERVER LINK BELOW

NEW DISCORD SERVER FOR RECOVERY SERVICE: https://discord.gg/4N2dqX8vYv

CHECK BUY CHANNEL OF THE DISCORD SERVER

✓LINK TO MY OWN SUBREDDIT WHERE YOU CAN SEE REVIEWS/VOUCHES OF MY CUSTOMERS✓

GTAOnlineModService
https://www.reddit.com/GTAOnlineModService/comments/ghne46/vouches/
https://discord.gg/4N2dqX8vYv <-- CHECK VOUCHES CHANNEL FOR LATEST REVIEWS

I USE DISCORD SCREEN SHARE SO CUSTOMERS CAN SEE ME MOD THEIR ACCOUNTS LIVE

ENABLE STEAM GUARD OR 2-FACTOR AUTHENTICATION FOR ACCOUNT SECURITY

HOW THE RECOVERY SERVICE IS DONE
I USE A DIFFERENT MENU NOW, THE VIDEO IS OUTDATED
https://www.youtube.com/watch?v=Xwy7cRV4Fqc
submitted by KageKyoshin to u/KageKyoshin [link] [comments]


2023.06.02 04:49 Cleopatra8888 Is my condition POTS? I feel like I’m loosing my ability to move. Please help.

F25, 5’4” 130 lbs. no current medications. Recent Venofer 300 mg iron infusions.
Muscles feels very fatigued. Excessive SOB. Have bed bound since mid April. Even talking and chewing food causes SOB and fatigue. Cardiologist believes I may have a condition known as Pots because of heart palpitations. My EKG was normal. I’m taking more electrolytes. Still not better. Ferritin was 10. Hemoglobin normal. Had iron infusion of Venofer 300 mg a week ago. I was improving slowly but woke up this morning with my body feeling very heavy and excessive SOB. Arms feel so heavy and every movement causes them to feel sore. Same with other muscle groups. GP thinks it’s related to my prior condition Chiari Malformation but I’ve had surgery 3 years ago and have been doing great until these past few months and MRIs normal. Neurologist doesn’t think I have MS or any other neuro conditions stating that thinks this is cardiovascular issue. I think I’m slowly dying but it’s just my muscles not functioning much. I don’t have diabetes. Please I don’t know what else I can do to get better. I used to be physically active until March. I apologize for bad sentence structure as Im not doing too well to write.
Symptoms:
  1. Fatigue
  2. Lightheadedness
  3. Shortness of breath: Worse when first wake up in mornings or when bend to pick up something. Has been lessening a little day by day.
  4. Dizziness
  5. Hungrier than usual. Feel faint if don’t eat right away. Worse when having sugary foods.
  6. Weakness: Sensation that needs more food/energy (Started March)
  7. Feel faint if don’t eat
  8. Fast heart rate (up to 120 BPM)
  9. Palpitations (very audible. Started: 4-3 months ago). Sometimes feels like heart is skipping a beat.
  10. Muscle twitching
  11. Wake up in middle of night feeling hot (March-April)
  12. Poor appetite (April 17th - ~21st)
  13. Nausea (From April 17th - ~21st)
  14. Migraines (on and off. Wake up with migraines)
  15. Cold hands and feet
  16. Throbbing head pain when go from sitting to standing. Feels like a Tsunami wave. Fades off after few seconds.
Note * Shortness of breath worse in mornings. * Heart rate normal when laying supine. Heart rate increases rapidly up to 120 BPM when doing simple activities (I.e. talking, walking, stretching while laying in bed).
submitted by Cleopatra8888 to AskDocs [link] [comments]


2023.06.02 04:45 Gameran Dexter Flux Presents: Sound-Off! - Part One

Previously unannounced press conference, May 31, 2023.

Cameras are rolling as the owner of Mann Corporation, Shay D. Mann, hair in a perfectly put-together part, adorned in a navy suit and white tie, steps forward to a podium, in front of a WiR backdrop, microphone in hand.
Mann: My name is Shay Duncan Mann. And I am the new owner and proprietor of Wrestling is Reddit. I can assure you that your beloved Allen Paisner will be returning in the future, however, he could not make tonight's show due to some…
Mann smirks.
Mann: Legal complications. But fear not, I’ll be taking his place in the booth tonight.
The crowd erupts with applause and cheers, eager to witness the rebirth of their beloved wrestling promotion, even without Paisner for the evening.
Mann: Tonight, we embark on an exhilarating journey, as WiR takes a bold leap forward. I stand before you not just as the owner, but as a “fan”—a fan who understands the passion and dedication that this community shares for the world of wrestling.
Mann tries to hide a grimace as he proclaims his “fandom”. The crowd anticipates Mann’s next move
Mann: For too long, WiR has been dormant, unable to proceed, some of the talent trapped in Europe with no way home. But this, is no more! Today, we resurrect the spirit of WiR, bringing it back to life with a bang! And what better way to open things up by “Sounding Off"! Presented by the one and only, Dexter Flux
The crowd gives an actual cheer with genuine enthusiasm at the mention of Flux, their sort of god-king.
Mann: "Sound Off" isn't just a name; it's a rallying cry! It's a call for all of you, the WiR faithful, to voice your opinions, to express your passion, and to join us in this incredible journey. This event will be a celebration of everything that makes WiR special—the wrestling, the community, and the shared experiences that bring us all together.
The press conference crowd, whose papering becomes increasingly obvious the more Mann talks, is enthusiastic, as they eagerly hang onto Shay D. Mann's every word, perhaps a little too eagerly.
Mann: Tonight, in this very ring, our talented roster will ignite your imagination, deliver jaw-dropping performances, and create moments that will be etched in your memories forever. Sound Off! will leave you on the edge of your seats, craving for more.
The crowd roars with the excitement of a hair dryer pop.
Mann: But this is not just a show; it's a community. Together, we'll embrace the highs and lows, the victories and defeats. We'll share our opinions, engage in spirited debates, and build something truly remarkable. WiR is your platform—your voice will be heard!
The crowd erupts once again, their cheers echoing through the arena, showcasing their dedication to WiR, or getting paid to be there
Mann: So, my friends, get ready to immerse yourselves in the magic of WiR once again. Open your hearts, open your minds, and let the exhilaration of "Sound Off" wash over you! Tonight, we begin a new era—one that will redefine the landscape of this sport. Welcome back to WiR, my friends. Because Wrestling… is Revived.
With a sly smile, Shay D. Mann raises his microphone high, signaling the start of the show, as things fade to a video of Dexter Flux. His face is slightly out of frame as the camera points to his chest and chin.
Crowd: YEEEEAAAHHHHHH WE LOVE FLUX! WE LOVE FLUX!
Flux: Hey, it’s me, Dexter Flux. Welcome, uh, welcome you know, back to wrestl- Ugh, sorry, something was like, in my throat. Wrestling is Reddit. Welcome back to Wrestling is Reddit. This is House Party.

Knott's Berry Farm, June 1st, 2023.

With that rousing introduction, we now cut back to the day of, with a drone shot of the ring set up at Knott’s Berry Farm, fans on makeshift stands in the berry field, a parking lot and farmhouse off in the far distance, before [off brand royalty free music] begins to play!
Crowd: YEEEAAHHHH
Through the makeshift curtain, Tony “The Milkman” Stevens appears, wearing a pair of off-blue tights with cow white print, a single blue elbow pad on the left side, with a pair of gloved hands- in which, he holds a pristine white umbrella. The Milkman points his umbrella right down the lens of the camera…
Milkman: Good to be back, fellas, and good to see you, Mr. Cameraman! Been a while.
Mann: And here comes the Milkman, and a huge ovation from this crowd! But no Horde jacket with him!
Woodbridge: Or any jacket. But we’re in Anaheim, its hot out
Mann You’re right. But he did prepare for rain.
The Milkman hands off his umbrella to a fan at ringside, before sliding under the bottom rope, and ascending the left hard camera turnbuckle, firing up the crowd, before doing a backflip off the top rope, and into the ring!
Crowd: YEEAAAAHHHHHH
The Camera cuts back to the entranceway, as the music changes, to Skillet
Crowd: BOOOOOOOOOOO
Jericho Styles appears on the ramp, adorned in an Allen Iverson Nuggets Jersey. He blows off a fan’s high five attempt, before sliding into the ring and taking a position opposite of Stevens.
Babaganoush: WiR fans… welcome to Anaheim California, the beautiful Knotts Berry Farm! Welcome! To Sound Off! Presented by Dexter Flux.
Crowd: W-I-R! W-I-R! W-I-R! W-I-R!
Banaganoush: Our opening contest is scheduled for one fall to a finish. Introducing first, to my right… wrestling out San Jose California, weighing in at 217 pounds, Jericho… Styles!
Crowd: BOOOOOOOOO
Babaganoush: And his opponent, to my left. Weighing in at 208 pounds…
Crowd begins to rise
Babaganoush: Wrestling out of… Brooklyn, New York! Tony… “The Milkmaaannnnnnn” Stevens!
Crowd erupts into indiscriminate cheers
DING DING DING
The Milkman and Styles circle each other as the bell rings, before Styles takes the initiative with a lock up attempt, which he quickly transitions to a rear waist lock. Milkman thinks on his feet, and grabs the arm of Styles lifting it above his head, and turning to break the lock, before using it to get behind Jericho, who uses his size advantage to overpower Stevens and apply a hammerlock, using the position to turn Stevens around, and take him down to the mat with an arm drag, maintaining control of the arm, which he quickly leverages into a pinfall…
ONE
Milkman gets his free shoulder up!
Crowd: Yay!
Woodbridge: JZ leveraging some technical skill here in the opening moments of this one, but can’t keep the Milkman down!
Mann: Only one count for Styles
Styles refuses to relinquish his grip on the arm, and as Stevens gets up, pushes him back into the corner before he can balance himself. Styles whips Stevens across the ring to the other corner, before charging in and being met with Milkman’s knee! Stevens capitalizes on his newly made opening by delivering a sharp kick to the chest of Styles, before whipping him against the ropes. Styles charges back, and tries to use his momentum to catch Stevens with a hip toss, but can only get Stevens a few inches of height off the ground before the Milkman lands on his feet, lifts and Styles up for an atomic drop, which forces him to let go of Stevens. With his arm now free, The Milkman plants himself, and delivers a [devastating lariat]. With what self-preservation he has left, Styles rolls to the outside, and onto the grass.
Woodbridge: And The Milkman just leveled Styles with that lariat!
Mann: Not something we’re quite used to seeing from Stevens, some hard strikes early in this one that really seemed to throw Styles off his game.
Styles pulls himself up by the barricade, to the direct ire of front-row fans who continue to heckle him. Back in the ring, Stevens throws himself off the far-end ropes, charges in for a dive… before Styles ducks down to avoid being hit. Stevens doesn’t change speed, and instead, throws himself between the ropes for a 6-1-9 that hits nothing but air, launching himself back into the ring, and landing on his feet. After this feat of dexterity, and with Styles on the ground outside, The Milkman takes a bow for his efforts.
Crowd: YEEEAAHHH!!
Four dues in front of the hard cam: WE LOVE MILK! WE LOVE MILK!
At a count of eight, Styles, returns to the ring, and the two wrestlers square off again. Styles gets the better of the two on the lockup, delivering a stomp to Stevens’ foot, before kneeling him in the stomach. Styles lifts Stevens up for a suplex, but Stevens shifts his weight and lands on his feet behind him! The Milkman attempts a German suplex, but Styles throws a firm elbow to the jaw and repositions behind Stevens for a German attempt of his own. Stevens gives Styles a receipt with a firm, calcium-hardened elbow of his own, before bounding over to the ropes, and attempting a lionsault to a standing Styles! Styles catches him, but Stevens slips free, pushes Styles into the corner, and he takes a chest-first bump. Stevens harnesses his agility once more to get into poison-rana position on the shoulders of Styles, but Styles uses one arm to flip Milkman off balance and send him tumbling to the ground. Quickly, Stevens attempts to transition to a sunset flip but has to abandon ship as Styles tries to poke him in the eyes, jamming his finger into the canvas as a result. Stevens uses the moment to leap up to Bret’s rope, turn around, and deliver a dropkick to Styles! Stevens then rolls to the apron, and pumps up the crowd with a wave of his hand…
Crowd: YEEEAAAHHH WOOO!!
Guy already 4 cheap beers in: I hate this Styles guy!
…and delivers another springboard dropkick, this one from the top rope! Stevens flexes for the crowd, before rolling into a cover…
ONE
TWO
Styles gets a shoulder up!
Mann: Does The Milkman seem a bit different to you, Woodbridge?
Woodbridge: Milkman definitely wants to show off early, he looks like he hasn’t lost a step!
Mann: Maybe even gained one, and it almost feels like he’s being a bit disrespectful of his opponent, don’t you think?
Woodbridge: And what are you insinuating?
Mann: Well, maybe performing in front of a WiR crowd again has him a little more amped than usual! Trying a lot of those high-risk maneuvers early- we’re only a few minutes into this one, folks!
After the Kickout, Stevens signals to the cheering crowd, runs off the ropes, and attempts a wheelbarrow bulldog, but as he pushes himself up, Styles swivels his hips, and Stevens face plants into the mat.
Mann: And Stevens’ showing off cost him there!
Styles knees Stevens in the stomach, before putting his head between the legs, and sets up for the Styles Clash! He can’t lock in Milkman’s arms, and Stevens uses them to push off the mat to sit up above Jericho! Stevens tries throwing a punch at Jericho’s head, but he pivots his plan, and adjusts to deliver a powerbomb! As he releases, Stevens adjusts his body and manages to mitigate some of the damage by landing awkwardly on the back foot, stumbling back into the ropes.
Mann: If Styles hit that, it could have spelled an early end for Stevens!
Stevens pulls himself back to his feet using the ropes and charges back in with a clothesline attempt, but Styles sees it coming, grabs the arm and uses it to shift the momentum, and lifts Stevens for a tilt-a-whirl Backbreaker!
Crowd: BOOOOOO
Mann: And Styles seems to be in control here.
Woodbridge: Stevens took some early momentum, but Styles has had a counter for everything Stevens has thrown at him.
Styles pulls Stevens up to his feet by the hair, before casually flipping one of Stevens’ arms over his shoulder for a uranage position before holding his arms out to the crowd!
Crowd: BOOOOOOOOO
Styles smirks at the boos incoming, and throws Stevens with a t-bone suplex. Once Stevens is planted, Styles stomps the stomach to force him to sit up, before stretching the arms behind for a surfboard stretch!
Styles: I’m a technical wrestler now, assholes!
Mann: Styles slowing things down here, grounding the Milkman
Woodbridge: Not a bad strategy, we saw how The Milkman was in control with a faster pace!
One guy holding up a sign with Goku: WE-LOVE-GOKU! WE-LOVE-GOKU!
Everyone else in the crowd is deafeningly silent
Styles: AND WHAT WOULD GOKU DO HERE, STUPID IDIOT?
Styles breaks his hold and approaches the hard camera ropes to yell at the fan more
Styles: Dragon Ball is overrated trash!
Styles kicks Stevens back to the mat
Styles That one was for you, fucking weeb!
As Stevens once again rises to his feet, Styles punches him and he falls back to the mat, just for Styles to pick him back up, and line up against the ropes, for an irish whip. As Stevens returns to sender, Styles throws him straight up in the air… and football punts him in the chest on the way down!
Styles: Hey weeb guy! This one’s for you too! I saw a Japanese dude do it once!
Styles lifts Stevens up, sets him up with the arms behind the back… and delivers a slow, sloppy [tiger driver], before placing a single foot on the chest, and flexing
ONE
TWO
Kickout!
Crowd: YEEEAAAHHHH
Woodbridge: Well, he didn’t quite get all of it.
Styles takes time to put Stevens in a Camel Clutch.
Mann: And it seems Styles didn’t want to get left out of showing off!
Woodbridge: Well, he certainly nailed Milkman with that kick, but the Tiger Driver left a lot to be desired.
Mann: Styles seems to have control of this match when it’s slowed down, wearing Stevens with this technical wrestling prowess.
Woodbridge, reaching under the desk for a paper bag: Everyone wants to be a hero in front of the first crowd in two years
Styles releases Stevens from the hold by battering him in the back of the head with a forearm, picking him up by the scruff, and bouncing him off the ropes for an Irish whip and hitting him with the kitchen sink! But Stevens wastes no motion, and grabs the leg, turning Styles over for a rollup!
ONE
TWO
THR-
Kickout!
Crowd: BOOOOOO
Woodbridge: He almost got him with that rollup! From out of nowhere!
The Milkman tries to capitalize, but Styles returns the favor with a boot to the stomach.
Styles: I’ll show you to make a damn fool out of me!
Styles hoists Stevens up for a vertical suplex, before taking two steps and chucking him across the top rope! The Milkman bounces off the top rope, makes a deflating noise as the air is forced out of his lungs, and flops down to the floor outside!
Mann: Styles with some kind of inverted lawn-dart maneuver! Woodbridge, do you know what that’s called?
Woodbridge: Nope.
Crowd: BOOOOOO
Styles: Come on, milk boy, you have anything else for me?
Stevens crawls back into the ring, holding onto his ribs, before Styles once again kicks him in the stomach, and applies a chin lock in the ring.
Mann: Styles has found his target! If Stevens can’t breathe, he can’t fight!
Woodbridge: The young Styles showing some veteran instinct here, Mann, if Stevens has the wind knocked out of him, he can’t perform those high-flying moves he was nailing Styles with earlier!
Styles turns to the side, and locks Milkman in a body scissors, using his legs to apply pressure to the ribcage. Stevens tries to use his free legs to push both men closer to the ropes, but can only move them a few feet. Stevens smacks the mat with his free hand, and a guy in the crowd does it to the barricade. Stevens smacks the mat again, and a few more fans join in.
Crowd Smacking the barricade
Stevens pushes towards the ropes again, making more progress. Styles sees this, and releases the hold, grabbing Stevens by the hair with one hand, tights in the other, and pulling him up to his feet.
Styles: You want the ropes so bad, here, have them!
Styles runs over to the ropes with the Milkman, and hurls him between the middle and top rope, dumping him to the outside where he lands with a noticeable thud. Styles follows him to the outside, taking his time to savor the boos of the crowd, before delivering a knee to a rising Milkman, and lifting him for a vertical suplex on the grass! Styles rolls into the ring… and back out again to break the count. Despite the present beating, Stevens once again pulls himself to his feet.
Crowd: YEAAAH
And Styles knees him in the ribs.
Crowd: BOOOOOOOOOO
Styles rolls Stevens back into the ring before taking a moment to confront the drunk fan who jeered him earlier. After his verbal exchange, Styles delivers a scoop slam to Stevens to keep him down, and the pressure on the body, before sliding into a cover.
ONE
TWO
Kickout!
Mann: Forcing Stevens to exert more energy there on the kick out, after continuing his assault on the ribs. A very solid strategy by Styles in this one.
Styles picks The Milkman up once more and prepares another vertical suplex, but the Milkman slips free! Stevens lands behind Styles, hooks his arms, and goes for a crucifix pin!
ONE
TWO
THRE-
Styles barely escapes! The Milkman wastes no motion as Styles rises back to his feet, bouncing off the hard camera ropes, and forcing Styles to drop back to the mat to avoid a strike. Stevens bounces off the opposite end, and Styles barely avoids him once more, this time with a slide-step that sees him almost lose his balance. Styles tries to save his momentum by charging at Stevens as he bounces off the ropes a third time, but Stevens pulls down the top rope, sending Styles to the apron! Stevens kicks Styles in the knee, before going through the middle rope to meet Styles on the apron. Styles tries to sweep out the leg of the Milkman, knocking himself down to one knee on the attempt, but Stevens jumps over it, and catches Styles with a Calcium Kiss Superkick that sends Styles to the grass below!
Crowd: YEAAAHH
With his foe grounded, Stevens looks to the crowd, positions himself in the middle of the ring, and before Styles can discover where he is, Stevens takes flight, springboarding off the middle rope with an Asai Milksault! On the landing, Stevens’ left knee awkwardly hits the uneven yard, and he visibly grimaces before falling backward.
Mann: And both men are down after that! Stevens with a ferocious comeback attempt, but he may have hurt himself!
Woodbridge: Someone hasn’t been taking care of their lawn.
Stevens hears the air exit the crowd, and pulls himself up, giving them a reassuring thumbs up, before using the leg he landed on to kick Styles in the back of his knee, before throwing him back into the ring. Stevens puts one leg into the ring through the middle rope, before looking into the crowd- and deciding to ascend the turnbuckles instead! The Milkman leaps, and delivers a diving hurricanrana! As Styles tries to roll to the ropes, Stevens uses their good leg to stomp on his chest, before pulling him back to the middle of the ring, and hitting a Standing Milksault! Stevens maintains the cover!
ONE
TWO
THR-
Styles gets a shoulder up!
Woodbridge: And Stevens throwing everything into this assault on Styles, but it still wasn’t enough to put him down!
Crowd: Let’s Go Milk-man! Let’s Go Milk-man!
Stevens picks Styles up, and lifts him onto his shoulders…
Woodbridge: He’s going for the Milky Way!
…But the injured knee can’t hold up the weight, and both men crash to the mat.
Entrance Music begins to play as a small, skinny wrestler in a leather jacket waltzes towards the two downed competitors
Crowd: BOOOOOOOOOOOOOOOOOOOOOO
Mann: And that’s Raven Van Loupe! Van Loupe is here at Sound Off!
Woodbridge: These two formed an alliance last time we saw them! But will it hold after the time off?
Van Loupe enters the ring, despite the protests of WiR official Tai Ni Wong, and glances at the pair as both try to pull themselves up, Stevens using the ropes, Styles on his own. Van Loupe looks back and forth… before kicking Stevens in the injured knee!
DING DING DING
Babaganoush: And here is your winner…
Van Loupe helps Styles to his feet, and the pair begin to lay the boots on Stevens.
Babaganoush: By disqualification as a result of interference, and striking a WiR official…
Styles takes the knee of the downed Milkman, and lifts it above his head, before thrashing it against the canvas.
Babaganoush: At a time of…
Van Loupe has Styles lift Stevens by the hair once more, before she runs to the ropes, jumps off the second rope, and Styles pushes The Milkman into the cutter.
Babaganoush: Ten minutes and twenty-three seconds…
Styles and Van Loupe stand over Stevens, and Styles prepares to deliver the finishing blow as he signals to the crowd that he is looking for the Styles Clash!
Banaganoush: Tony “The Milkmannnnnn” Stevens!!!!!!
Van Loupe: Are you done?
Van Loupe gives Styles a thumbs up, but as he goes to finish off Stevens, a mighty howl plays over the speakers as a short, scruffy man runs to the ring.
Woodbridge: That’s The Werewolf!
Mann Johnny, A Werewolf, is here! And he’s rushing to the ring!
Styles lets Stevens flop back down to the mat, holding his knee, and turns to face the incoming Werewolf as he slides under the ropes and into the ring. Styles steps before Vna Loupe to intercept, but the fresh Werewolf knocks him off his feet with The Pounce. The Werewolf comes face to face with Van Loupe in the center of the ring!
Crowd: AWOOOOOO
Mann: Pandemonium has broken out in the first match of Sound Off! And the fans are loving it!
Crowd: WE LOVE WERE-WOLF! clap clap clap clap clap WE LOVE WERE-WOLF!
Woodbridge: The Pack Wolf and the Werewolf facing off in the center of the ring!
Mann: And these two have unfinished business! The Lifeblood exists because they took issue with being left behind for signings like Werewolf!
Johnny feints left, before throwing a right jab! The Werewolf unleashes Pack Tactics on Van Loupe! As he stops throwing punches, and signals for another pounce, Styles kips up, and levels the werewolf with a lariat!
Crowd: BOOOOO
Van Loupe and Styles begin to wear down the Werewolf, delivering blow after blow to Johnny as the boos rain from the crowd. Van Loupe delivers a stomp to the knee of The Milkman to keep him down before they and Jericho set up to finish off styles…
When an Italian Flag appears on the video screen, and an absolute guido of an Italian-American, hair dripping with greaseslowly walks out from behind the curtain, wearing a Shohei Ohtani jersey!
…A Shohei Ohtani… New York Mets jersey.
Crowd: BOOOOOOOOOOOOOO
Mann: That’s The Apex! Arturo Stiglione! Stiglione is in the yard!
Stiglione slowly scopes out the scene on his way to the ring, seeing the downed Milkman on the left of the ring, the downed werewolf on the right, and the standing Lifeblood members in the middle. He slowly ascends the stairs and stands across from Van Loupe and Styles.
Wodbridge: And The Apex, not a fan of Johnny, a very terse relationship between these two.
Apex: Hell ova job ya done hea’
Van Loupe: If you know what’s good for you, you’ll stand aside, and maybe we won’t hurt you.
Apex: Dont’cha mind me, just monitoring the situation.
Styles pulls Van Loupe aside, and the two have an impromptu conference, before nodding along, and continuing their attack on Werewolf.
Crowd: BOOOOOOOOOOOOOO
With The Lifeblood’s backs turned Styles looks down at his fist. He looks down at the blue and orange he’s adorned in, and loosens up his arm. He points to the back of Styles, who senses the crowd rising, and turns around… to be met with a spinning backfist!!
Crowd: YEEEAAAHHHH
Mann: Styles has made his choice! And he chooses to stand against The Lifeblood!
Van Loupe hears his body hit the canvas, and turns around, to be met with the sight of a downed Styles! The Apex takes off his Mets jersey… to reveal an Angels jersey! The Werewolf is back on his feet, and he and the Apex come face to face! Van Loupe rises back up at the wrong time, as the two share a nod, and deliver a double clothesline! Seeing the situation turn against him, Styles slinks to the outside, and grabs a chair from under the ring, before sneaking back in behind the Werewolf and Apex, who have turned to the hard camera. Styles raises the chair to strike…
...And gets blasted by a Calcium Kiss from The Milkman!
Crowd: WOOOOOO
The three faces are all back on their feet in the middle of the ring, standing tall! As the three begin to celebrate…
“It’s a Psychobilly Freakout!
Mann: That’s the music of Mason Saunders! But where is he?
Saunders’ music plays, but the entranceway remains empty.
Woodbridge: He’s behind us, Mann! He just jumped the barricade!
Mann: But he’s outnumbered, Woodbridge, both his allies are down!
Undeterred by the numbers disadvantage, Saunders slides behind the faces, and as they recognize the trap, Saunders is already in the ring! The Werewolf approaches first and throws a jab that almost seems to bounce off the chin of Saunders. Saunders simply stares, and when the Werewolf tries a second one, Saunders swipes it aside with a tree trunk arm, before launching into action and dropping the Werewolf with a right hook, which catches the Werewolf cleanly on the jaw, who slumps backward onto the canvas. The Milkman tries to charge to his aid, but Saunders delivers a pump kick to put him back on the canvas. The Apex tries to make a move while Saunders’ back is turned facing Stevens, but he fails to do any damage and is swiftly thrown aside. Saunders drops the Milkman again, before turning around to face Apex… who turns around, and flees the ring as fast as possible!
Crowd: BOOOOOOOOOOOOOOOOO
Mann: And Stiglione, getting out of dodge as soon as he can!
Woodbridge: And turning tail and running, Stiglione is out of here!
As Stiglione flees up the entranceway, the rest of the Lifeblood begins to pick themselves up. Saunders puts the Werewolf pack down on the canvas with a scoop powerslam, and boots him out of the ring. The Lifeblood stand united, and face the hard camera, Stiglione and Werewolf removed, and the Milkman down on the opposite end of the ring. JZ ascends to the second rope of the left turnbuckle, Van Loupe to the right, and the three all pose for the hard camera!
Mann: And the Lifeblood, although not victorious in the match, is victorious here in the aftermath!
Woodbridge: But wait, The Milkman is trying to get back up!
Mann: Stevens of course, left for the picking, as other members of The Horde are all the way on the other side of the Farm preparing for their match later!
Stevens struggles to pull himself up to his feet, knee buckling under him. Saunders perks up, and stops his pose. Stevens staggers to his feet, and before he can get very far, Saunders turns, and with blinding speed nails Stevens with a disgusting lariat that nearly takes his head off!
Woodbridge: And the Milk has gone spoiled.
The Lifeblood circle the downed Milkman like vultures, and Van Loupe drops to one knee, and picks up the Milkman’s head by the hair! JZ gets down as well, and the two strike a pose, with Milkman’s body as the centerpiece!
Mann: A statement made, by the Lifeblood
Woodbridge: To me, Mann, it looks like the statement was made by Saunders, Van Loupe, and JZ just picked up the scraps!
Van Loupe, holding up Milkman to the Camera victoriously: Take a look, WiR, this is the future! We are the Lifeblood of this company, and don’t forget that!
The camera pans out to JZ and Van Loupe celebrating over Milkman’s body, while Saunders stares from behind, before fading out to a commercial break.
Javier: The following contest is scheduled for ONE FALL, with a 20 minute time limit. Your referee for this contest is Mia So Hung. Introducing first, from Montreal, Canada, weighing in at 119 pounds...... GIGI♥ V!
Crowd: BOOOOOOOOOOOOO!
A significantly smaller but incredibly loud section of the crowd: YAAAAAAAAAAAAAAAAAAAAAAY!
Music begins to swell in the background, and the crowd continues their jeering (and occasional unbridled simping) until Gigi steps out, running her hands down her body to the lewd Ashnikko verse.
Mann: Gigi here, surrounded by her legion of fans, who are then surrounded by a legion of people who absolutely despise her. As it should be here in WiR.
Gigi saunters to the ring, taking vaguely suggestive selfies with her ravenous fans on the front row, and generally seeming uncaring about the forthcoming match.
Woodbridge: And given her successes recently, it’s gonna be easy to overlook a competitor like Li Xiao, which very easily could prove fatal.
Gigi steps into the ring, as Javier starts his announcing again.
Javier: And her opponent, from Hong Kong, weighing in at 105 pounds... LI XIAO!!!
A unfamiliar metal song blasts out from the speakers, and a rather familiar hyperactive martial artist bounces out from behind the curtain!
Crowd: YAAAAAAAAAAAAAAAY!
Xiao charges down the ramp with a head of steam, hyped and ready to fight.
Mann: Xiao has some of the most devastating offense in this company, and if she’s able to keep momentum, it could very well shatter Gigi’s plans of making a statement here!
Woodbridge: Yeah, sure, but Xiao’s a tag team specialist first and foremost. She comes in to deal damage and then gets out before she takes too much abuse.
Xiao hops into the ring, and the referee pats both competitors down, before gesturing for the bell.
DING DING DING
In an interesting turn of events, Gigi and Li Xiao start off with a collar-and-elbow tie up in the center of the ring. Gigi takes quick advantage of her height and weight advantage to gain leverage and force Li Xiao backwards into the ropes.
Mann: Gigi starting off with the basics here, knowing Li Xiao is nothing if not an incredibly explosive fighter.
Woodbridge: That’s right, Xiao wrestles like my grandpa used to make moonshine, god rest his soul!
Gigi sets herself, and when Xiao tries to push off the ropes and get Gigi off, Gigi directs the momentum into a modified biel, throwing Li Xiao across the ring! Gigi takes a moment to smirk and pose for the fans - a mistake, as Xiao rolls through the throw and hits the ropes on the opposite side of the ring!
Mann: Incredible strength from Gigi!
Gigi turns around into a sprinting palm strike from Xiao, staggering backwards into the ropes yet again, and Xiao follows up with a big kick to the gut! Gigi’s doubled over, and Xiao drops her with a DDT!
Woodbridge: Xiao’s fired up, and she’s quite possibly looking to end this match before it even gets started!
Xiao with the cover!
1!
2!
Gigi kicks out right at 2, and rolls up, obviously shocked and dazed. The crowd in attendance is split, with the wrestling fans excited to see Gigi on the ropes, and the Gigi fans absolutely in shambles. Xiao is up quickly, as Gigi staggers to her feet - Xiao hits the ropes, springboards, and catches Gigi with a beautiful headscissors!
Crowd: WOOOOOO!
Gigi rolls through, runs the ropes, and comes back with a head of steam! Xiao dodges a clothesline attempt, shoves Gigi to the other rope, and gets ready for the comeback - Gigi catches the ropes! Xiao charges in to press the advantage, and eats an officially branded Gigi♥ boot to the face! Xiao is absolutely rocked, staggering backwards, and this time Gigi takes the initiative and absolutely levels Xiao with a clothesline! Xiao spirals to the mat, and Gigi blows a kiss to the fans in attendance!
Gigi: I am your future champion, and this is the match I’m booked in?
Gigi catches Xiao with a boot to the back of the head! Xiao rolls over, and Gigi drops a knee onto her throat, before going for the cover!
1!
2!
Xiao muscles out of the pin, clutching her head!
Woodbridge: We got two high fliers here, these women make a livin’ out of dodging attacks. Anything that lands here is going to be devastating!
Mann: And right now, it looks like Xiao is barely conscious after those blows to the head!
Gigi gets up, and winks at her fans in attendance and watching live throughout the world.
Crowd: BOOOOOO!/YAAAAAAAAAAY!
Gigi saunters over to Xiao, and plays up the boot she’s about to give - SMALL PACKAGE! SMALL PACKAGE!
1!
2!
Gigi kicks out, and her mood instantly changes. Xiao is staggering to her feet, and takes a full on slap to the face!
Crowd: OOOOOOOOOH!
Mann: What a slap from Gigi, obviously assisted by her official Gigi♥ gloves, sponsored by Fairtex!
Woodbridge: Gigi’s pissed now, and you could hear that slap all the way in Los Angeles!
Xiao clutches her face, and Gigi follows up with a huge kick to the gut! Xiao falls to one knee, and Gigi finishes the trifecta with a roundhouse to the head!
Crowd: OOOOOOOOOHHHHHHHHHH!
Xiao collapses to the mat!
Mann: And Xiao’s down! What a kick!
Woodbridge: That kick nearly took her head off, Shay! I don’t know if she’s even conscious down there!
Gigi’s prepared, and is looking to finish this, climbing to the top rope! Xiao is flat on her back on the mat, and Gigi takes the leap, flipping forwards with a swanton! Xiao is still conscious, though, and rolls away in the nick of time, leaving Gigi high and dry!
Crowd: YAAAAAAY! KUNG PAO! KUNG PAO! KUNG PAO!
Mann: I... feel like that’s problematic, somehow.
Woodbridge: Nah, ‘sfine, don’t worry about it.
Xiao grabs for the ropes, pulling herself to her feet, but is obviously still dazed from the kick!
Woodbridge: Xiao’s hurt!
Mann: You see this a lot in Li Xiao singles matches - she’s got an incredible offense, but she’s fragile at best in-ring!
Gigi is holding her back, and glares at Xiao in frustration!
Gigi: You were supposed to stay down! it was going on Tiktok!
Gigi charges forward, ready to avenge her mistake, but takes a knee to the gut! Gigi staggers for a second, only to get a chop to the neck! She’s reeling! Xiao with a forearm! Xiao with a elbow strike!
Crowd: OHHHHHHHHHH!
Xiao takes a step backwards, and lets out a KIAI, before charging forward with a roundhouse - NO! SCHOOLBOY FROM GIGI!
1!
2!
Xiao kicks out at 2.6, rolls to her feet, and is immediately back on the offensive, catching Gigi with a kick to the gut!
Mann: Xiao was going for her trademark flurry of blows, and that roundhouse could very well have ended this match!
Woodbridge: Sure, but it doesn’t look like Gigi’s in a better spot right now anyway!
Xiao measures, as Gigi slowly gets back to her feet, and steps through the ropes, stalking her opponent! Gigi’s up, and Xiao leaps onto the ropes, going for a springboard - GIGI HOOKS HER LEG!
Crowd: BOOOOO!
Xiao loses her footing, and falls neck-first onto the ropes, before collapsing to the outside of the ring!
Mann: Gigi with a lightning-quick reversal!
Woodbridge: Xiao might be seriously hurt down there!
Gigi regains some of her confidence, and gives the crowd an innocent smile, completely ignoring the competitor she might have seriously injured. As the count reaches six, Gigi finally springs into action, rolling out of the ring, and grabbing Xiao by the hair!
Gigi: That’s what you get for ruining my moment!
Gigi pulls Xiao up to her feet, and throws her into the ring. Gigi rolls in as Xiao fights to one knee, then to her feet! Gigi smirks, and stands in front of Xiao, posing for the crowd -
WHAM!
Xiao with a JKD backfist!
Woodbridge: River City Knockout! That’s Biff’s move! What a moment to strike!
Gigi is staggered - falls to one knee - then gets back up, just in time to eat THE CRANE KICK
Crowd: YAAAAAAAAAAAAAAAAAAAAAAAY!
Woodbridge: CRANE KICK! CRANE KICK!
Gigi is down! Xiao is staggering after landing the crane kick, and collapses to a knee herself! Xiao takes a moment to collect herself, then throws herself into the cover, hooking both legs!
1!
2!
3!
NO!
Mia hits the three count, and Xiao rolls off, sure she’s won the match, but Gigi’s right hand is on the ropes!
Crowd: BOOOOOOOOOOOO!
Mia explains to Xiao, who is obviously frustrated, but nods. She takes a moment to kick Gigi’s wrist, knocking her hand off the ropes, before climbing to the top rope! Xiao steels herself - leaps - corkscrews through the air!
Woodbridge: Xiao’s Wing!
Gigi gets her knees up! Xiao lands back-first onto Gigi’s knees! Xiao bounces halfway across the ring, clutching her back and neck, and lands on her chest!
Crowd: BOOOOOOOOOOOOOOOOO!
Mann: And Gigi has just enough in the tank to get that counter in!
Gigi, with what seems like massive effort, rolls over, before crawling towards Xiao, who seems to be completely out of it. She crawls over Xiao, with a knowing smirk, before hooking her legs around Xiao’s head!
Mann: Gigi looking for the Paywall, this modified figure four choke!
Woodbridge: And half the audience is looking at something else right now.
Gigi torques Xiao’s already injured neck back, cutting off all airflow! Xiao struggles for a moment, but is trapped in the center of the ring! She crawls forward, but Gigi leans back, torquing her neck even further! Xiao swings back with an elbow, then another, but her arm is caught by Gigi’s free hand! After a moment of struggling, Xiao finally relents, and taps in the center of the ring!
DING DING DING!
Javier: And your winner, at a time of 7:53.... GIGI!
Gigi rolls out of the ring, obviously the worse for wear, clutching her neck after the crane kick to the skull!
Mann: And Gigi with a hard-fought win after these two threw everything at each other in a absolutely brutal short match!
Woodbridge: Xiao’s not a singles competitor on her own, but she showed just how brutal her brand of offense is when it needs to be - if Biff has the same resilience he used to have the tag division might need to be on notice!
submitted by Gameran to wrestlingisreddit [link] [comments]


2023.06.02 04:43 er2535 I've seen a lot of people thinking living tribunal just isn't good or at least isn't a 'Meta' pick but in my experience above infinite there's a lot of games in thanos lockjaw its helped me win especially agaisnt 'Lockation' decks with storm and Prof X. What we thinking? Just lucky or a good pick?

I've seen a lot of people thinking living tribunal just isn't good or at least isn't a 'Meta' pick but in my experience above infinite there's a lot of games in thanos lockjaw its helped me win especially agaisnt 'Lockation' decks with storm and Prof X. What we thinking? Just lucky or a good pick? submitted by er2535 to MarvelSnap [link] [comments]


2023.06.02 04:38 D2TournamentThreads DPC 2023 Tour 3: Division I - June 2 Matches

Dota Pro Circuit 2023: Tour 3

Dota Pro Circuit 2023: Tour 3 - Southeast Asia

Liquipedia: Division I Division II
Stream: EN : Twitch Youtube Facebook PH : Twitch Youtube Facebook ID : Youtube
Rgn Team vs Team Res Cntdwn (SGT) PST EST GMT CEST AEST
SEA Bleed Esports vs XERXIAA 0:0 13:00 22:00 1:00 5:00 7:00 15:00
SEA SMG vs BOOM Esports 0:0 16:00 1:00 4:00 8:00 10:00 18:00
SEA Talon Esports vs Execration 0:0 19:00 4:00 7:00 11:00 13:00 21:00

Dota Pro Circuit 2023: Tour 3 - Western Europe

Liquipedia: Division I Division II
Stream: EN : Twitch Youtube Facebook TikTok RU : Twitch UA : Twitch
Rgn Team vs Team Res Cntdwn (CEST) PST EST GMT SGT AEST
WEU Team Secret vs Tundra Esports 0:0 15:00 6:00 9:00 13:00 21:00 23:00
WEU OG vs Entity 0:0 18:00 9:00 12:00 16:00 0:00 2:00
WEU D1 Hustlers vs Gaimin Gladiators 0:0 21:00 12:00 15:00 19:00 3:00 5:00

Dota Pro Circuit 2023: Tour 3 - North America

Liquipedia: Division I Division II
Stream: EN : Twitch Youtube Facebook PT : Twitch Twitch ES : Twitch Facebook
Rgn Team vs Team Res Cntdwn (PST) EST GMT CEST SGT AEST
NA felt vs ALPHA 0:0 15:00 18:00 22:00 0:00 6:00 8:00
NA Shopify Rebellion vs nouns 0:0 18:00 21:00 1:00 3:00 9:00 11:00
Countdown times are in local time. All times are subject to change based on the length of matches and delays. Other match discussions: /dota2 on Discord
submitted by D2TournamentThreads to DotA2 [link] [comments]


2023.06.02 04:17 Xanek Wave 2 of Xenoblade Switch Profile Icons, featuring Xenoblade Definitive Edition (June 1 ~ June 8, 2023 @ 6PM PT)

Wave 2 of Xenoblade Switch Profile Icons, featuring Xenoblade Definitive Edition (June 1 ~ June 8, 2023 @ 6PM PT) submitted by Xanek to Xenoblade_Chronicles [link] [comments]


2023.06.02 04:13 The_Rat_GodKing "My chronic gambling addiction was fun for awhile"

Name: Gwen

Appearance: Reference image

Height: 7'8ft

Age: 32

Sex: Female

Weight: 218

Race: Dog

Level: 1, progression: 0

Personality: A calm and reasonable person with interests in gambling, smoking, and making clothes. And also some sword fighting because it's fun

STATS (12/12)

Strength: 4

Constitution: 4

Dexterity: 1

Wisdom: 0

Intelligence: 3

Charisma:0

Spirit: 0
Racial ability:
Big ole claws: Increased damage from unarmed attacks due to the natural claws she has
SLOTS (14/14)
Passive abilities:
High jump: Using magic Gwen can jump a 6ft into the air. [2 slots]
Active abilities:
Lunge: Gwen lunges at her opponent and does a vertical strike dealing 15 damage flat. 4 round cool down [3 Slots]
Fire wave: Gwen casts a spell of fire sending out a a short bit big wave of fire going only 4 feet in front of her dealing 6 damage and causes burning for 3 rounds dealing 4 damage each round. Can be extigushed by water. 7 round cool down [3 Slots]
Ice scatter: Gwen casts a spell that shoots out five icicles in front of her going in different directions. Deals 5 for each that hits and penatrates light armours.6 round cool down. [4slots]
Poison Glob: Gwen throws a glob of poison that deals no damage but deals 4 damage for 2 rounds. 5 round cool down [2 slots]
Spectral arrow: Summons a spectral arrow to shoot of their palm going a long distance but dealing around only 5 damage on hit. 2 round cool down. [2 slots] LOCKED
Spectral rope net: Casts a net to be thrown at an enemy to stun them for a round and stop and physical attacks. 3 round cool down [1 slot]
Weaknesses:
Weak lungs: any harmful gasses deals more damage to Gwen and makes it easier for them to drown
Thin skin: Takes more damage from all ice attacks. [-1 slot]
Inventory: a small wooden pipe and tobacco, A book for casual reading
Items:
Black steel sword: 8 damage
Gothinomicon: A book of basic spells that has no real purpose except for just.... Being there. And a reason to have magic
Armour: Head: None Neck: breastplate, shoulder pieces and cape body: Metal breastplate legs: Metal leggings feet: Metal boots
Money: 0g
Backstory: Life is hard for a Gambler. Walking dark streets after getting kicked out because you doubled down on a 16 like an idiot. That's exactly what happened to Gwen. 500'000 in gambling Debts sends her into a spiral of despair. With some choice she did what she thought best.... To run from the debt and go on adventures to hopefully try and make enough money to pay off the debt. With her sword and Gothinomicon she takes on the forces of dark... Or light. Whichever pays better for her. As long as she gets money. But sometimes morals control more than wants. Will she clear her debt or get beat by gangsters? No one knows! So let's see how it goes
submitted by The_Rat_GodKing to TheOakShack [link] [comments]


2023.06.02 03:49 Massive_Level_7127 What Is Bone Conduction Headphone and How About The Working Principle of Them?

What Is Bone Conduction Headphone and How About The Working Principle of Them?
I believe you also have the common experience that when we eat cookies, even if we cover our ears, we can hear the cracking sound of cookies. Or when we scratch our head, we hear the sound of fingers rubbing against our head. This is actually the most common example of bone conduction.The vibration of a cookie or the friction of the head is transmitted through the skull to our inner ear, which helps us to hear sound. This sound transmission method has also been cleverly applied by scientists to bone conduction headphone, and in the past 2 years, they have become the most popular digital product.

So, what is bone conduction headphone?

Bone conduction headphone is headphones that worn differently from traditional headphones. And their don’t need to tuck earbuds into ears like that common headphones to help sound transmit to the eardrum through the air in the ear canal. They are generally hung on the pinna, so that the sound unit is placed against the temple. And the mechanical vibration signal of the sound unit is transmitted to the auditory nerve of the inner ear through the skull, and finally the sound is heard.

bone conduction headphone are actually a new application of mature technology. Because of its high technical maturity, its performance is very stable, and its reliability has been widely recognized. This is also the reason why bone conduction headphone can become popular so quickly and are recommended by many professionals.

The working principle of bone conduction headphone

Bone conduction is actually a very mature technology. The famous pianist Beethoven used bone conduction technology to compose music as early as the eighteenth century. He was deaf in both ears and could not hear music with his ears, which was a fatal blow to his music composition. Later, perhaps it was God's will, he found a magical method, that is, biting a stick connected to the piano while playing, so as to hear the music from the jawbone, which is the principle of bone conduction. Generally speaking, the principle of bone conduction is that sound waves transmit the sound to the inner ear through the vibration of the head bones such as the skull and jaw, and finally allow the wearer to hear the sound.

bone conduction headphone are a new type of headphones made with bone conduction technology. Compared with common headphones, they do not need to be worn in the ear. Their main principle is to convert sound into mechanical vibrations of different frequencies, and transmit them through the human skull->bone labyrinth->inner ear lymph fluid->spiral organ->auditory center. Compared with traditional headphones, the sound transmission path of them is shorter, and it no longer needs to transmit sound through air and eardrum vibration, but directly transmits sound to the inner ear through bone vibration. This also makes bone conduction headphone one of the healthiest headphones, and they have become popular this year.

What are the disadvantages of bone conduction headphone?

While bone conduction headphone are popular, they're not perfect. They also have some disadvantages, summed up in three:
Disadvantage 1 : sound quality
Because of the design characteristics of bone conduction headphone, their anti-interference effect is not ideal when wearing them for shopping, subway, car and other noisy environments. And the sound quality is not as good as traditional headphones, because they transmit sound through the skin, skull and then to the ear ossicles, so the degree of music reproduction is not as good as traditional in-ear headphones.
Disadvantage 2 : sound leakage

The sound is transmitted through the vibration of the vibrator, so part of the sound is also transmitted through the vibration of the air, and sound leakage cannot be completely avoided. It's just that some headphones invest more research and design in reducing sound leakage, and solve most of the sound leakage problems. For example, the Wissonly Hi runner bone conduction headphone I own are excellent representatives among them.
Disadvantage 3 the price is slightly higher
The technology of bone conduction headphone is more complicated than that of traditional headphones, the materials are better than traditional headphones, and the manufacturing process is more complicated, which ultimately makes the price of them a little higher. But this year, with the rapid popularity of them, their prices have dropped significantly after the production has increased significantly.
Although bone conduction headphone have the above disadvantages, compared with these disadvantages, they have more prominent advantages, such as being safer, healthier, more hygienic, and more comfortable to wear. These advantages make it popular among young people.
If you are interested in them, please do not hesitate to buy them. They are definitely worth buying.Next, I will recommend some excellent bone conduction headphone.

1.Wissonly Hi Runner bone conduction headphone


Reason for recommendation:
As a veteran electronic product fans, I can responsibly tell you that the Wissonly bone conduction headphone are true bone conduction, which can protect hearing, so they are recommended by many otologists.
At the same time, Wissonly Hi Runner is also very good in terms of sound quality. It uses a 360 surround vibration unit, which can increase the vibration area by 35% compared with traditional bone conduction headphone.They reduces the loss during bone conduction sound transmission, and which makes the sound more powerful.
Wissonly Hi Runner bone conduction headphone are made of memory titanium that can be self-adjusted, which can ensure that the headphones have a good wearing experience and take into account more users.
In terms of functionality, as the flagship model of Wissonly Brand, Wissonly Hi RUNNER supports IPX8 waterproof level which is higher than the industry standard, and it can be worn in diving. It is equipped with 32G body memory, as well as the latest Bluetooth 5.0. Its product performance and experience have been comprehensively improved, truly making bone conduction headphone suitable for more life scenarios.

2.Philips 7607 bone conduction headphone


Recommended reason
Its sounding unit adopt a large-size vibrator of 17mm, which makes it have the effect of high, medium and low triple-frequency balance in sound quality performance. The low-frequency dive is sufficient, the medium and high frequencies are clear and not harsh, but there will be some missing sounds. It is also equipped with an intimate LED night run lamp at the rear end of the body, which can turn on the LED by turning on the key three times in a row. It also has three modes, which is suitable for wearing at night, so that people around it can perceive their own position and ensure their own safety factor to a certain extent.Its IPX6 waterproof rating is not afraid of sweat in daily wear.

3.AfterShokz OpenSwim bone conduction headphone


Recommended reason:
This OpenSwim bone conduction headphone, the whole body is made of titanium alloy, which is tough, durable, and can be firmly worn to fit the ears. The whole body has an integrated design, no opening design, and the waterproof performance of the body reaches IP68 grade, so it is suitable for swimming. Its sound source part adopts a long strip structure design, so that the loudspeaker has a larger surface area and higher sound transmission efficiency. With its own 4G memory, it can store thousands of songs, and its battery life can last up to 8 hours, which can meet the daily exercise demand. However, this headphone does not support Bluetooth and calling functions.

4.earsopen SS900 bone conduction headphone


Reason for recommendation:
The fuselage is equipped with BoCo's bone conduction vibrator technology, with AVV's precise vertical vibration transmission technology. It has good lower potential and a wide sound range in low-frequency performance. The Bluetooth version of 5.2 helps it to maintain the stability of the connection within 10m. The weight of the body is 8g,it is light when clipping to the ear, but the wear method of the ear clip is not suitable for long-term wear.

5.vidonn F3 bone conduction headphone


Recommended reason:
Vidonn F3 bone conduction headphone weigh only 29g and are very comfortable to wear. All aspects of performance are good. For entry-level headphones, its sound quality is acceptable for daily use. After all, it is difficult for you to ask an entry-level bone conduction headphone to have too good sound quality. It is worth mentioning that its exterior design is sporty and fashionable in color, which is very suitable for young people.
Consider three key points of sound quality, sound leakage reduction and comfort,wissonly and Aftershokz are the best of the above five bone conduction headphones. If product parameters and cost performance are considered, Wissonly performs better.
submitted by Massive_Level_7127 to HeyNewGadget [link] [comments]


2023.06.02 03:34 Short_Algo $SWAV Awaiting Buy Signal based off 11 signals $1,687 net profit 4.39 profit factor 81% win rate on a 15-min chart. Free trial at https://t.co/yI1SPnacSZ https://t.co/ThXxE97ucH

$SWAV Awaiting Buy Signal based off 11 signals $1,687 net profit 4.39 profit factor 81% win rate on a 15-min chart. Free trial at https://t.co/yI1SPnacSZ https://t.co/ThXxE97ucH submitted by Short_Algo to StockTradingIdeas [link] [comments]


2023.06.02 03:30 BasisFearless7172 Upgrade GT more or sync BH?

Upgrade GT more or sync BH?
Thoughts? I've heard the coin boost is significant when BH is synced with DW and GT, but wondering if I should push to that first or keep putting along with GT according to the spreadsheet.
submitted by BasisFearless7172 to TheTowerGame [link] [comments]